DCS 2.5.5. Open Beta

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DCS 2.5.5. Open Beta - Page 2 Empty DCS 2.5.5.41256 Open Beta Update 12/18/2019

Post  Speed Fri Dec 20, 2019 12:20 pm

DCS 2.5.5.41256 Open Beta

Introduced new high quality A-10C cockpit.
Update for Normandy map (see details below).
Support of F-86F Hunters over the Yalu Campaign by Reflected Simulations.

DCS World
China Asset Pack: added ZTZ-96B
No active AI reaction for broken lock with fox 3 - fixed.
Voice chat. Client in the default configuration can connect to a non-standard server port.
Voice chat. Problem when server with UPnP can not see other clients in voice chat is fixed.
Voice chat. Connect to local Voice chat server via localhost, not the external IP.
Voice chat panel. Added Illumination of the PTT button while transmitting.
MP. Check for second instance BEFORE creating the logs.
Fixed helicopters slide off the deck of moving ships.
AI Spitfire erratic behaviour fixed.
AI UH-1 gunner. Attack enemy helicopters restored.
Dedicated server. Added the ability to take a screenshot of any player's DCS window.

DCS AV-8B by RAZBAM
JDAMs Enabled
Fuel Flow modelling improved

DCS AJS-37 by Heatblur Simulations
NEW!: Added “Wrath of Thunder” (Caucasus) Campaign
Climb back into the cockpit, directly following the events that happened in "The Mjolnir Response". Help to end the war in Georgia. Enjoy!
NEW!: Added Pilot Body in Cockpit + associated keybinds
NEW!: Added Ram Air Turbine (RAT) visuals. The RAT will deploy with weight on the front wheel.
NEW!: Added Radar Night Filter (not clickable yet)
Minor tweaks to cockpit graphics.
Fix to TILS station being on the wrong end of a runway when landing in the opposite direction
Fix for afterburner not relighting after high alt flame-out
Increased max cockpit FoV
Sight ballistics improved for LD-bombs (tossing)
Fixed IRRB FRAMSTEGN (Sidewinder missile step)
Corrected issue where inputting wrong wind data would increase Bk90 accuracy
Removed various assertion-errors, especially associated with low-drag bombing

DCS F-14B by Heatblur Simulations
Added JF-17 VID/ recognition callouts for JESTER
Added JF-17 to the RWR threat library as '17'
Added all variants of Tornado to the RWR threat library as 'TO'
Added utility kneeboard charts for radar elevation
Added utility kneeboard charts for scan bars
Updated both versions of Cage the Bear Campaign. Thank you Kaba!
Fixed Jester Navgrid Reference manual entry being stuck after first use
Possible fix for idle lockup RPM bug
Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)
Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)
Tuned AB thrust for top speeds after stores drag improvements
Further increased full flap drag when deployed above 275 KIAS

DCS JF-17 by Deka Ironwork Simulations
Fixed one critical and some potential bugs that caused ctd
Fixed ctd caused by LD10 destroying rwr emitter
Fixed FPS drop caused by HSD wpt render
Fixed warning panel light adjustment problems
Fixed timeless BIT of WMD7 after Cold Start
Fixed CM-802AKG and C-802AK missiles do not function properly after Cold Starts.
Fixed radar too strong signal strength in other plane RWR
Fixed TWS to RWS, keep 3 line, RWS have no 3-line pattern
Fixed radar missing check terrain mask for hpt/spt
Fixed radar GMTT/SMTT/FTT mode terrain mask check
Fixed radar TDC can move all the way up to HUD
Fixed TDC EL range calculation: need add half beam width
Fixed TDC will keep distance position if radar range changed, but still limit to range
Fixed HSD rwr/datalink targets are too bright and unreadable
Fixed UFC dots
Fixed quit ACM mode to prev master mode (S1 Press)
Fixed A/A weapons can fire when wheels down on the ground
Fixed IR AA missile should attack target locked by its seeker, not SPI(HPT/SPT)
Fixed SMS program change with mismatched wpn
Fixed typo in TACAN Menu
Fixed ufcp AP button when in edit mode
Fixed MFCD SMS page when GUN is selected
Fixed IFF result for radar/dl synthesis
Fixed WMD7/TVIR/MIL response IFF command
Fixed Oxy refill after rearm
Fixed HSD contact polar position (no longer affected by self att)
Fixed emergency hydraulic
Fixed MAWS cannot detect SA-18 missile (ED may not set missile shot time accordingly, always 0)
Fixed HUD missing FCS BIT notification
Fixed MFCD SMS AG page when SMS off
Cleaned radio com1/2 trigger keys (only HOTAS keys)
Added U1 OSB for APR Menu
Added UFCP DST Lat N/S toggle (E/W will be added later after issue being Fixed)
Added massive keybinding for both keyboard and joystick
Implemented AG radar picture frozen if radar in GMTT/SMTT/FTT mode
Implemented WPT# in F10 mark parser (WPT1 ~ WPT29)
Implemented ME Com1/2 20 preset freq channel, 21st channel will be wing freq if enabled in ME
Added AF names/rwy direction/ILS freq to kneeboard
Implemented MFCD saving last pages when switching master mode
tweak AA radar INTC bar spacing: RWS: 1.3 degrees, TWS: 1.6 degrees
tweak radar TDC: carret size az +-4 degrees
tweak radar TWS default 25 degree 3 bar
tweak WMD7 control: Sensor_Antenna_Up: FOV zoom in; Sensor_Antenna_Down: FOV zoom out; Sensor_Antenna_Left: gain decrease; Sensor_Antenna_Right: gain increase
Improved radar jam behavior
Add SD-10 loft only if SLINK is on (check AAP SLINK status), SLINK off, SD-10 will not loft because no radio correction available
Corrected EFCS law. Pitch-rate command with maximum 12.8deg/s only.
Corrected performance at ceiling.
Fixed on-speed AoA Beeping conditions
Implemented accumulated wing structural fatigue
Implemented stores rip-off at high Gs
Corrected ground effect
Now can refill brake-chute by rearm
Now can repair external fuel transfer pump
Now can repair canopy
Fixed qs missions
Fixed training mission cold start
Added general splinter camo livery can be used by all countries
Fixed PLAAF fiction livery tail number
Added HOTAS_Throttle_T2_Press cage/uncage IR missiles in AA mode
Added rudder pedal brake & panel buttons animations.
Added precomputed GI to cockpit.
Added HUD fake double eyes view
Updated cockpit textures
Updated rocket texture
Added lod to brm1 and unguided rocket
Decreased LD-10 warhead power
Added 2 OST (composed by our audio engineer)
Note: all credits can be found in Doc/credits.txt

DCS C-101 by AvioDev
Added realistic engine sound, though it’s still much WIP yet, especially cockpit sound. Expect further improvements in subsequent updates.
Fixed the bug that caused total loss of electrical power when both batteries and bus tie were disconnected. Now the secondary bus still works, as it should (and the essential bus if essential transfer is engaged).
Fixed several other electrical system issues.
Updated Caucasus hard mission and added Caucasus extremely hard mission: Using anti-ice system will now prevent ice accretion in hard mission, while it will still be a problem in extremely hard mission since it takes place in stormy weather.

DCS F-16 by ED
Added ability to change bombs laser code on ground (like in F-5).
Internal lights are creating triangle shadows in the cockpit - fixed.
Fixed AIM-9 COOL at DGFT mode.
Fixed sidewinder sound when not selected.
Added wing flex. (WIP)
Fixed significant performance drop on datalink/FCR pages with big amount of contacts.
Added steerpoints modes for Autopilot.
Fixed missile Tone with Guns selected.
Fixed radar strobe on HSD does not mimicking horizontal motion of strobe on radar page.
MAG VAR will now switch between AUT and MAN by use of the SEQ position of DCS switch.
Fixed FUEL QTY SEL knob behavior with left mouse click action.
Corrected right brake braking power.
Gun can no longer be fired on the ground.
Fixed pylon selection staying on an empty space after last missile was released.

DCS F/A-18C by ED
Added TWS radar mode.
F18 REDFOR (US Aggressors + NATO) will be able to use GPS.
Fixed significant performance drop on SA page with big amount of contacts.
JDAM/JSOW STEP Logic changed
JDAM/JSOW Power Logic changed
Fixed JSOW not releasing from stations 7-8
Fixed several AA radar mode issues.
Reworked AA modes transition logic.
Corrected target designation logic via undesignate button.

DCS Normandy 1944 map by UGRA-Media
Textures massive update for fields, cities and towns, villages, airfields
Added four new regions in France that includes:
- Caen district
- Carentan estuary
- Coasts north of the Utah landing zone
- The Mont Saint-Michel area
Included seven new airfields (The total number of airfields has been increased to 38 ):
- Argentan is a single-lane track
- Barville is a two-lane dirt track
- Essay is a single-lane grass track
- Goulet is a single-lane grass track
- Hauterive is a single-lane grass track
- Vrigny is a single-lane grass track
- Conches is a single-lane concrete track
Airfields have a significant increase in detail with many more objects.
Trees and forests have been updated to use SpeedTree, with 20 unique types of trees.
More detailed Atlantic Wall:
- Added coastal anti-tank hedgehogs, barbed wire, etc.
- 8 zones were added that includes artillery batteries.
New, detailed scenery has been added that includes:
- Le Mont-Saint-Michel
- Jumièges Abbey
- Cathedral of Notre-Dame de Rouen
- Rouen-Rive-Droite Station
- More detail was also added objects in the original map
The vector data was significantly improved over 20,000 sq kms.
Additional bug fixes and performance optimizations.

DCS Campaigns
Spitfire IX The Big Show Campaign by Reflected Simulations:
- Voice overs updated - Al Deere has a Kiwi accent now.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 6 - Typhoon leader returns to base properly.
- Mission 12 - clock position in voice over corrected.
- Mission 10, 12 - added more targets of opportunity.
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
- Some RTB speeds corrected.
- More airfield ambiance objects added.
- Mission 8: D-day landings made more realistic / dramatic.
- Mission 8-9: ROE of enemy planes change based on the player's altitude.
- Mission 10: surprise opponent added.
- Triggered explosions and fire effects added to make bombing raids more dramatic.
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
- Triggered explosions and fire effects added to make bombing raids more dramatic.
- Mission 10, 12 - added more targets of opportunity.
M-2000C Red Flag Campaign by Baltic Dragon:
- M06: fixed an issue with other flights in the package (including the wingman) refusing to taxi.
Su-27 The Ultimate Argument:
- Mission 11 - added AWACS.

Known Issues
Normandy update. Texture glitches in autumn and spring seasons on the 7 new airfields.

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Speed
Speed
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Posts : 1965
Join date : 2012-03-15
Age : 66
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DCS 2.5.5. Open Beta - Page 2 Empty DCS 2.5.5.41318 Open Beta Update 12/19/2919

Post  Speed Fri Dec 20, 2019 12:22 pm

DCS 2.5.5.41318 Open Beta

Changelogs will be placed in the special section of DCS site now.
https://www.digitalcombatsimulator.c...a/2.5.5.41318/

DCS World
Crash on wingman-player fixed

DCS F-16 by ED
AIM-9 seeker uncage mode indication corrected
LAU-129 - missile rails now removed together with pylons

DCS A-10C by ED
Maverick range scale position on HUD corrected

UH-1H by ED
AI Door gunners engage units through buildings - Fixed

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Speed
Speed
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Posts : 1965
Join date : 2012-03-15
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DCS 2.5.5. Open Beta - Page 2 Empty DCS 2.5.5.41371 Open Beta Update 12/20/2019

Post  Speed Fri Dec 20, 2019 12:24 pm

DCS 2.5.5.41371

https://www.digitalcombatsimulator.c...a/2.5.5.41371/

DCS World
Corrected flight dynamics of AIM-120 missiles based on our latest CFD research. All changes increased the launch range by about 10-20%.
AIM-120C: reduced subsonic and transonic zero-lift drag, reduced lift-induced drag, increased lift.
AIM-120B: reduced lift-induced drag, increased lift.
AI F-16C. Corrected landing gear compression on the ground.

DCS F-16C Viper by ED
3D cockpit model. Eliminated some gaps and stitches in the forward part of the cockpit.
Increased length of afterburner effect, slightly decreased diameter.
Corrected afterburner textures. WIP.
Flashlight can be used without aircraft battery power.
3D model. Corrected wing flex animation with lights and pylons.
Ground refueling fixed when battery is off
AIM-9 Uncage Needed for Radar Slave - Fixed
Sidewinder Seeker Diamond won't move to target - Fixed
When the pylons are set to be removed in the Mission Editor, they missile rails still appear - Fixed

DCS A-10C Warthog by ED
3D Cockpit. Fixed glowing sticker "Zeroize".
3D Cockpit. Fixed reflections on the instrument’s glass.
3D Cockpit. Fixed texture bug "UNF -> UHF"
3D Cockpit. Restored missing 801 and 804 arguments.
3D Cockpit. Corrected tint of side glasses of windshield.
3D Cockpit. Fixed bad "Fire Handle" textures.

DCS F/A-18C Hornet by ED
Restored missing TWS L&S Data
Corrected the heading vector of target tracks.

DCS AJS-37 Viggen by Heatblur Simulations
Fixed RAT clipping through intake
Fixed missing RAT textures
Fixed missing Pilot Oxygen hose
Fixed last sidewinder causing CTD

DCS Normandy 1944 by UGRA-Media
Trees: LOD switching improvement, palette added
Models: Notredame de Rouen - texture corrected, textures of bridges improved, LOD switching for water tower also improved
Airfields:
Season texture glitches removed from new airfields
Taxiways repositioned on Picauville, Needs Oar Point, Funtington, Chailey
Glidepath for Cretteville, Saint-Pierre cleared from obstacles
Wind cones added for Biniville, Longues-sur-Mer
Wind cone removed from Barville taxiway
Typo for “Cheux” name fixed
England Landscape is improved (partially)
Corrected some road objects and structures
Flooded pontoon bridge raised above river level
Erroneous Spring pack texture fixed in Autumn pack

_________________
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Speed
Speed
Squadron Leader

Posts : 1965
Join date : 2012-03-15
Age : 66
Location : Kingston Ontario Canada

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DCS 2.5.5. Open Beta - Page 2 Empty DCS 2.5.5.41962 Open Beta Update 15/01/20

Post  Speed Wed Jan 15, 2020 5:57 pm

DCS 2.5.5.41962 Open Beta

DCS World
Added AI short-range missile Scud-B launcher into ground units of some countries (Iran, Iraq and others). It can drive, but missile is not yet functioning and does not launch. WIP
Western RWR:
LHA-1 Tarawa index '40', – same AN/SPS-40 as on Spruance.
KJ-2000 index 50.
JF-17 index JF.
HQ-7 LN SP index 7.
HQ-7 STR SP index HQ.
Fixed M249 AI Infantry poor response to enemy contact.
Fixed name liveries for DEN Leo2A5.
Fixed flight.dll crash on user track.
Fixed mistake in text pop-up in the Russian version of lesson 1 (flaps rising) for Su-25T tutorial.

DCS F-16C by ED
Cockpit. MFD. Fixed wrong AG weapons number. Tuned lighting of navigation gauges and SAI.
Gap near canopy with head shift and mouse look - Fixed
LERX vortex effect corrected.
INS no longer tracks current coordinates in ATT mode.
No longer ALIGN indication in NARF.
Hydraulic flow corrected for JFS start procedure.
INS alignment resets when knob placed to NORM from STOR HDG.
INS coordinates should be confirmed by pilot on DED with enter.
INS coordinates fields on DED no longer limited to 5 or 6 digits.
INS coordinates confirm procedure added to autostart macro.
INS alignment now degraded in BATH mode.
AG TLL Line Points fixed.
Restored missing INS altitude correction from CADC data.
SAI pitch trim index animation corrected.
Fixed DED sub-pages switching.
Fixed AIM-120 reticle position on target

DCS: A-10C by ED
Custom cockpit options updated to correspond with the new model name.
Added strip on windshield glass by outer edges.
Canopy still present in F1 view after jettison - fixed.
Glued strip antenna added to the top of canopy.
BRT DIM Switch has no effect - fixed.
New cockpit caution panel APU GEN not illuminated - fixed.
ADI pointer not illuminated - fixed.
Emergency Chute Safety pin Should be removed for flight

DCS JF-17 by Deka Ironwork Simulations
Fixed RWR issue in MP, RWR signals will be displayed in order of priority, and the total number is limited
Fixed DL receiving E-2/E-3 message in MP
Fixed unguided AG gun/rocket/bomb CCIP not precise because it's based on sea level.
Using SPI (except waypoint) height for CCIP calculation
self radar alt as backup height source
Fixed rada hpt/spt
Fixed radar TDC wont lock target in real time
Fixed radar antenna will try to follow hpt
Fixed radar AG image glitch (with ED's help)
Fixed CM-802AKG will self destroy if launcher landed
Fixed PL-5EII IR missiles will have no tones if not fully powered, default caged, need HOTAS 'T2_Press' to cage/uncage PL-5EII missiles
Fixed HUD TDC axis control logic error
Fixed WMD7 camera init state error, WMD7 camera wont cage after OSB cage clicked
Fixed WPT/RP/PP load issue in MP
Fixed CMS loading issue
Add smoke generators support for pilon 1/2/4/6/7, default 'T' key assigned to turn on/off smokes.
Limitations to turn on smoke generators:
MUST be in NAV master mode
Gun MUST be deactivated
FCS WOW signal MUST be off
Tweak AA missile TOF/TOA, limited by rocket power system time and life time, not hardcoded
Tweak CM-802AKG narrow FOV axis control speed, more quickly now
Tweak CM-802AKG gain/level control, by OSB buttons or keys sensor up/down/left/right, for game play
Restore kneeboard map

DCS AJS-37 by Heatblur Simulations
Added active stores display activated when in TAKT/Out, just pressed IRRB FRAMSTEGN (unless in IDNR) and when UNSAFED (unless in IDNR).
Fixed minus-sign on CK37 thanks to user outbaxx.
Fixed fading-effect of CK37 panel display.
Improved accuracy of low-drag bombs.
Time-to-waypoint is now zero when landing gears are extended or in landing-mode, before it was just frozen.
Fix to IFF IDENT CTD.
Fixed issues with sidewinder step (IRRB FRAMSTEGN) button.

DCS F/A-18C Hornet by ED
TWS - AUTO scan centering does not center antenna elevation on L&S.
ACM entered from TWS incorrect.
L&S/DT2 trackfiles should appear above the LAR Indicator.
AIM-9 Tone does not come through headphone / helmet - fixed.
AIM 9 Not firing after selective jettison.
Fixed TD BOX Guns inside 3000 occluded.
Ground Targets will appear on SA Page if engaged - Fixed
R/BL Harpoon off axis warning - Fixed

DCS Fw 190 A-8 by ED
Gear indicator lights failing or not working correctly - fixed.
SZKK4 controls (knobs and switches) clickable zone increased.

DCS Fw 190 D-9 by ED
Clickable zone increased for cockpit controls: FuG 16 radio selectors, Landing Gear and Flaps Controls pushbuttons, Rocket control switches, Fuel gauge switch, ReVi altitude selector (rotary I)
ReVi altitude selector rotary II is fixed at "63"

DCS Mi-8MTV2 by ED
Fixed broken view position of door gunner at the second mission run.

DCS UH-1H Huey by ED
Fixed broken view position of door gunner at the second mission run.

DCS Combined Arms by ED
Mouse click will no longer fire weapon when ingame debriefing window is open.

DCS Caucasus by ED
Trees restored to original visualization.
Trees removed from roads in some locations.
Mozdok 08 runway broken lights fixed.
Improved a scene on the Gudauta airfield.
Larger aircraft can not use the taxiway. Fixed
Some minor visual improvements.

DCS Campaigns
Enemy Within 3.0 campaign by Baltic Dragon:
M07: helipad and insurgent camp is no longer covered by the trees.
M09: minor changes to AI wingman target reporting.
M13: fixed rare issue when briefing at WP1 wouldn't start.
M14: fixed issue with F-16s not engaging bandits.
M16: updated triggers so that chances of saving HVA are higher. Minor fixes to VO timings.
M17: fixed issue with show of force by player having no effect on the CLA troops on the ground.
F-86F Hunters over the Yalu Campaign by Reflected Simulations:

Corrected F-86 livery folder name for displaying of custom liveries.

_________________
DCS 2.5.5. Open Beta - Page 2 Esm10DCS 2.5.5. Open Beta - Page 2 Ifs110DCS 2.5.5. Open Beta - Page 2 Mss110DCS 2.5.5. Open Beta - Page 2 401bob10
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Speed
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Posts : 1965
Join date : 2012-03-15
Age : 66
Location : Kingston Ontario Canada

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