DCS 2.5.5. Open Beta

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DCS 2.5.5. Open Beta Empty DCS 2.5.5. Open Beta

Post  Speed on Fri May 31, 2019 5:10 pm

DCS World Open Beta Update

Due to a third-party module not being quite ready in time to make the Open Beta 2.5.5 release this week, we have to push 2.5.5 to next Wednesday, 5 June. We apologize for the delay. We hope you will enjoy the Open Beta update that will include VR optimization for the Caucasus and Persian Gulf maps, as well as AGM-154 JSOW for the Hornet.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5. Open Beta Update 05/06/19

Post  Speed on Wed Jun 05, 2019 7:21 pm

Posted by Nine Line,

Just an update, to the update, the team is working through the night to work on the issues holding up the 2.5.5 update. Our goal is to have it out as soon as possible, and when we have a firm plan, we will let everyone know.

In the move to the 2.5.5 branch, the VR performance for the ED maps, unfortunately, did not transfer over correctly. The team is aware and will be working to move this optimization to 2.5.5 as soon as possible.

Also, please keep in mind that this is not a simple, normal update. This is a move to an all new branch which entails many complications.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.31917 Open Beta 06/06/19

Post  Speed on Thu Jun 06, 2019 3:46 pm

DCS 2.5.5.31917 Open Beta

Introduced DCS: Fw 190 A-8 by Eagle Dynamics

Multiplayer. Reworked network transport for better handling of a large number of units.

DCS World
ME. Corrected overlapping texts in the route panel.
Video rendering. Eliminated the memory leaks.
Corrected parachute animation during ejection from ground level.
AI aircraft taxi. Obstacle detour mechanism adjusted.
Add keybinding for "sound on/off" option to all ED modules.
Ground AI. Vehicles without moving turret will be rotate own hull for gun aiming.
Radio altimeter now detect ships. Flying over the ship, the radio altimeter will show the altitude to the deck, not to the sea surface.
ME. Fixed GUI Error when use task FAC for group placed from template.
MP. Timeout settings are now forced by the server, network speed setting is automatic.
Sound. New sonic boom effect.
China Asset Pack. Add ZBD-04A IFV.
AGM-88. Seeker suddenly changed target in flight - fixed.
Aircraft carrier landing lights now on when clouds > 9.
Fixed fog visibility calculation at 0 height.
Option for scaling font in radio menu and messages added to System options, Scale Option to change the font size of top left/right messages.

Flaming Cliffs 3
Su-27. Missing/damaged airbrake will do not work.
MiG-29. Addition of Chinese manual.
MiG-29C. Fixed failure of damper.

DCS A-10C
Yaw trim will not operates with Yaw SAS disengaged.

DCS UH-1H
AI door gunner will not try to shoot through buildings to hit a target.

DCS Combined Arms
Vehicles gun position are now synchronous to the server and client.
Fixed rearm time for Hawk.
Added reload time stinger for M6 Linebacker.
Fixed ignoring of targets after reloading Hawk.
Fixed AI tank destroyer not turning hull for attack (WW2).
Fixed units driving through buildings.
Fixed different speed shells SPG on server and client (if player take control after AI fired on small distance).
Fixed incorrect aiming AI Strela-10 in some positions.

DCS F/A-18C
Corrections to Russian Early Access Hornet manual.
Fixed JDAM range circles are out of display area.
Hidden in ME units will not be visible on SA page.
HARMS now will not switch targets after launch.
AGM-88 rocket effects now properly aligned with model.
Updated and corrected radar warning receiver and HARM threat identification codes.
Note: in the following Open Beta for 12 June we plan to add the AGM-154A/C and Multi-Sensor Integration (MSI) for Latent Track While Scan (LTWS) mode. The targeting pod is in development with the goal of making it available by the end of June.

DCS MiG-21bis by Magnitude 3 LLC
Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication).
Improved inputs for ASP axis-based controls (rotaries).
Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based).
Improved reticle size scaling.
Fixed emergency jettison switches to being clickable.
Fixed flaps reset switch going under control box when pushed.
Fixed SOD mode knob rotation range.
Fixed SPS launch button.
Fixed white flood light knob rotation.
Fixed air pressure gauge bezel's UVs.
Added liveries' description.lua custom arg command for bort numbers.
Note: This is not the full major cockpit update. These small fixes are brought over from it for testing. These updates did not make the previous patch. We apologize for the inconvenience.

DCS AV-8B by RAZBAM
Kneeboard has been enabled
Bomb release order fixed
SITE bombsight enabled
Dashed lines for CCIP and SITE bombsight
HUD color fix
CCIP update (WiP); CCIP is now limited. Cross won't go below the HUD bottom.

DCS MIG-19 by RAZBAM
Corrected G-suit parameter
Corrected AI FM min and max g limit
Corrected AI FM max range
Updated AI FM aerodynamic tables
Updated AI FM engine tables
Corrected damage shape name to actual file name and added wing damage shape
Corrected various engine related damage responses
Corrected various flight control related damage responses
Throttle logic corrected to design basic aircraft
Wheel braking effectiveness reduced to closer match data
UV Lights enabled
Instruments backlight enabled
Flood lights updated
All sights updated.
Sights depression control updated. Depression values now affects all sights modes even when caged

DCS C-101 by AvioDev
Fixed excessive aerodynamic drag of smoke system.
Added jettisoning disconnection functionality of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers of armament panel in the C-101CC.
Added weaponry fuses disconnection by means of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers in C-101CC.
Fixed some EB and CC cockpit labels which appeared blank in EN and ES localizations.
Fixed labels for breakers of weapons pylons outer, mid and inner (left wing are the lower. ones and right wing are the upper ones).
Fixed Squelch Switch label.
Fixed engine anti-ice push-button input.
Omitted video recorder inputs.
Fixed several duplicate input issues.
Updated CN localization.
Updated EN localization.
Completed ES localization.
Fixed Albedo of cockpit structure texture, EB only.

DCS AJS37 Viggen by Heatblur Simulations
Many new bindings added especially by integrating FunkyFranks bindings mod. Missing
bindings for some devices added and duplicate/red bindings corrected.
Fixed issue with Bx waypoints (and other special waypoints) not getting recognized as such
when loaded from custom cartridge.
Corrected RR bombing symbology on radar and Rb04 radar sight.
Fix so ring on radar now stays after a A1 SPA (M-recon) fix.
Slight accuracy improvement to bombing.

DCS F-14 Tomcat by Heatblur Simulations
Quickstart missions: Caucasus: Free Flight tanker orbit fixed, Persian Gulf: Alert 5 readded
Fixed Mak79 MK-83 loadout on right rear station.
Mission fixes (AI radio and triggers) with voice overs from forum user “beppe_goodoldrebel”: Bear Intercept, Iran Flogger Faceoff, Tomcat Meets Foxhound, MiG-28 Furball - thank you!
Fixed Iran Reactor Strike and Trench Run Reactor Strike missions (added target waypoints in target area)
Fixed M61 and AIM-9 tutorial missions
Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter”
Fixed SAMs engaging with multiple subsystems not triggering the launch warning when the missile guiding subsystem wasn't the first strongest lobe of the tracking subsystems.
RWR threat library changed to R9D4: added HAWK CWAR, Blindfire (BF) and Rapier launcher (RP).
Renamed TCS roughnet map
Added Fictional Chromecat Homage skin (“the developer’s delight”)
Added B-side for tape player
Enabled CRS selector in AWL/PCD
Fixed some flap input bugs
Fixed flap axis range
Fixed flaps blowback bug
Added AFCS SAS channel toggle switches
Fixed some more key binding categorizations
Fixed some command categorizations
Added close jester menu bindable command
Ensure SEAM LOCK lamp lights up in LTS test even without sidewinder present
Ensure COLLISION lamp is lit during LTS test
Fix typo in keybinds: Enviroment -> Environment
Added some inertia to the turn and slip ball
Rearranged Iceman relative heading menu entries
When fenced in, Jester uses CMS mode switch position selected from the menu
Fixed Jester menu category icon being displayed for disabled options
Fixed Jester close menu while incapacitated
Jester menu fixed in VR
Jester will no longer give lost lock callout during dogfights
Improved missile announcement logic for Jester
Jester was sent to a fast typing course - waypoint entering speed has been improved
INS GO NOW reworked - it displays the type of alignment which would be used with GO NOW.
GO NOW should enter AHRS/AM if COARSE alignment is not achieved (previously IMU/AM).
Jester will interrupt entering the waypoints and switch to INS when the requested alignment option is reached; he will continue entering the rest of the waypoints after "ready to taxi"
Fixed current waypoint initialization for missions with no waypoints set.
It should no longer require to select another waypoint before selecting WP1
Ensure STT lock is lost when radar is disabled
Added new auto tune test conditions
Fix for Jester being unable to re-align the INS after landing
Jester now sets correct ARC-182 modulation when using "Tune ATC"
Jester menu options can be selected with the ICS PTT when using 'OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)'.
When using "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)", the menu will hide only with a valid radio option selected or when the radio menu key is pressed again, but it won't hide with any PTT.
The minimum ICS volume exported to SRS is set to 0.2 - this emulates ability to communicate without intercom
Added custom viewport for Jester menu. Use "F14_JESTER_MENU" in your MonitorSetup file.
When "F14_JESTER_MENU" is not set, it defaults to "GU_MAIN_VIEWPORT"
Added special option to repeat RIO weapon type wheel on TID (VR readability vs realism.)
Added special option to require weapon selector press between OFF and GUN (disabled per default)
Corrected main menu sound files: fixes non looping soundtrack & black screen on exit
Added SUU-25 to RIO weapons roller
NEW: JESTER now uses RWS and ground stabilize if asked for.
Ground stab can auto recenter after a preselect time,
Jester can switch back to TWS automatically if needed
Jester uses wider scan pattern in RWS mode
Fixed radar pattern resetting to center in multiplayer/multicrew when changing modes
Some tweaks to phoenix PN and lofting params
Temporarily disabled automatic TWS MAN to AUTO mode change on phoenix launch pending TWS-AUTO final implementation
Ensure TWS missile tracking only goes to radar targets
Fix LZ showing on TID when vel vector is disabled on toggle button
Fixed countermeasures programs being initiated (one release pulse) with power set to OFF
Fix for time-to-impact not showing on TID for STT phoenix shots
Engine performance tuning
Fixed trim speed ramp-in
Adjusted pitch and phugoid damping
Adjusted rudder roll power at high AOA
Adjusted pitch with power effects
Adjusted drag in turning situations
Adjusted lift in turning situations
Adjust pitch trim ramp-in speed
Fixed nozzle position bug when losing oil pressure
Decreased max afterburner fuel flow above 55k feet
Added slight yaw moment due to fuel probe deployment
Fixed AP not being able to engage when using FFB stick
Known Issue: Afterburners are invisible.

DCS Ka-50 Black Shark
Inverted animation of rotors AoA by pedals.
ABRIS. Fixed insane calendar dates.

DCS P-51 Mustang
P-51D and TF-51D. Added provision for direct gear control, On and Off.

DCS MIG-19 by RAZBAM
Corrected G-suit parameter.
Corrected AI FM min and max g limit.
Corrected AI FM max range.
Updated AI FM aerodynamic tables.
Updated AI FM engine tables.
Corrected damage shape name to actual file name and added wing damage shape.
Corrected various engine related damage responses.
Corrected various flight control related damage responses.
Throttle logic corrected to design basic aircraft.
Wheel braking effectiveness reduced to closer match data.
UV Lights enabled.
Instruments backlight enabled.
Flood lights updated - All sights updated.
ASP-5N Sight depression control updated. Depression values now affects all sights modes even when caged.
Cockpit knobs and dials will no longer spin forever.
Model altitude indicator and variometer behavior in transonic.
Stores failure, structural limits implemented.
Corrected timing for fuel starvation when inverted.
Added engine failure when below military power and at very high altitude.
Engine off induced drag behavior.
“Crime and Punishment” - 10 mission campaign by Baltic Dragon.

Campaigns
Spitfire IX The Big Show campaign by Reflected Simulations, revised the mission goals to ensure progression.

M-2000C Red Flag campaign by Baltic Dragon,
Mission 15: added safeguard for Gazelles - they will now be destroyed and won't break mission by getting damaged.

Memory of the Hero Campaign by Stone Sky.
Mission 10 - reworked trigger of helicopter disruption in the end of the mission.
Mission 12 - reworked the points system and the analysis of additional triggers in radiomenu F10.

Enemy Within 3.0 campaign by Baltic Dragon.
Mission 1: fixed an issue where MANPADS would fall through the roof into the building and be unable to shoot, thus blocking mission progress.

L-39 Kursant campaign.
Corrected mistakes in a mission briefings of stage 7.

A-10C AAT Campaign by Mapple Flag.
AAT10 - Changed loadout to use IR MAVs only.

A-10C TTQ Campaign by Mapple Flag.
TAC14 - Changed helicopter altitude to avoid tree crash.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.32299 Open Beta Update 14/06/19

Post  Speed on Fri Jun 14, 2019 9:03 am

DCS 2.5.5.32299 Open Beta

(Three significant upgrades to the Hornet this week - JSOW, BRU-55 smart-rack, MSI datalink/LTWS)

DCS World
ME. After deselecting a group, focus will not remain in last used text box.
F10 Map. Wrong indicated altitude fixed.
ME. Added support for 1024x1024 pixel briefing images.
Corrected shadows of external model from in-cockpit view, twice the size of before.
MP. Fixed bug that caused client missiles to go underground.
Dedicated server. Eliminated 100% core load with no-render mode. Added FPS limit to 120Hz by default.
Fixed DCS crash when players helicopter landed on ship
Fixed descent route after disembarking

DCS Christen Eagle II by Magnitude 3 LLC
Corrected description.luas for the missing texture of the harness.
Fixed ambient occlusion for the instrument panel.
Fixed the front pilot's patch alpha channel.

DCS Fw 190 A-8
Training mission texts. Fixed Dora reference in A8 startup.
Airspeed Indicator corrected.
Engine idle mode after start corrected.
Rounds fired are slightly left of the gun reticle - fixed.
Nevada Quick Start mission 'Range Target Strike' added

DCS F/A-18C Hornet
Updated French Hornet manual.
Incorrect TD box movement on HUD in LTWS mode fixed.
Added AGM-154A JSOW
Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode. (this means we must set IFF during Fence In procedure)
Added BRU-55A/A dual smart weapon rack.
 https://fas.org/man/dod-101/sys/ac/equip/bru-57.htm
Corrected LOFT mode for the AIM-7.
Fixed missing wing fold animation on net phantom

DCS Yak-52
Added new failure of flaps sounds.
Added bang to flaps mechanical failure.

DCS F-5E Tiger
Intercom crash fixed.

Campaigns
Spitfire IX The Big Show Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
CA Frontlines - Georgia Campaign. Added Chinese localisation.
P-51D Charnwood Campaign by B&W. Updated missions.
Spitfire IX Epsom Campaign by B&W. Updated missions and docs.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.32533 Open Beta Update 21/06/19

Post  Speed on Fri Jun 21, 2019 6:54 pm

DCS 2.5.5.32533

DCS World
Fixed simulation hangs if your helicopter crashes with cargo still attached
Improved net synchronization of canopy animation.
ME. Corrected AI advanced actions behaviour when the coalition has been changed
Radio menu cutoff in VR has been fixed
Fixed F10 map coordinates having low precision in special mode
Sochi 761 kHz beacon is now correct on the F10 map
Multiplayer: Network protocol has changed
Map coordinates in status bar doesn't changes after format change until user moves mouse - fixed

DCS AV-8B by RAZBAM
UFC ALT Function is now fully functional:
- GPWS can be enabled/temporarily disabled
- Pull Up Cue (PUC) can be enabled/disabled
- Low Altitude Warning can be set.
- Radar Altimeter can be turned On/Off
- Selection of RADALT and GPS for Ground Level determination is enabled.

DCS: Black Shark 2
Fixed cockpit door slammed in closing

DCS: UH-1H Huey
Added cockpit door synchronization in multiplayer

DCS: Yak-52
Added canopy synchronization in the multiplayer

DCS: F/A-18C Hornet
Loft option on SMS page now works correctly for the AIM-7
Multi-Sensor Integration (MSI) added for LTWS radar submode
SA page declutter options added
HSI WPT coordinates format fixed for PRECISE mode
Game freeze in some Nevada missions fixed

DCS Fw 190 A-8
Prop Pitch Thumb Controls can now be assigned to a controller

DCS Bf 109 K-4
Added new missions for Caucasus map

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.33057 Open Beta Update 03/07/19

Post  Speed on Wed Jul 03, 2019 8:59 am

DCS 2.5.5.33057 Open Beta

DCS World
Map coordinates in status bar doesn't change after format change until user moves mouse fixed.
Sound system. Reworked voice allocation to properly handle lots of close objects.
Options. Tooltips in cockpit will be set by local options, not server.
P-51D and Spitfire don't have a "Customized Cockpit options" - fixed.
Removed gigantic bow waves appear at maximum vessel speed.
ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed.
Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box).
ME. Cannot move wingmen position when set to ground start - fixed.
ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach.
Tunguska missile has no smoke trail - fixed.
Restored the models of Russian railroad cars.
Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface.

DCS AV-8B N/A by RAZBAM
Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks)
Designating a target will save the position as a steerpoint (targetpoint)
Steerpoint navigation has been improved
Steerpoints (waypoint, mark point, target point) can now be designated as targets
Steerpoints and their offsets will change to a diamond if designated as targets
Steerpoint offset bug fixed
TACAN and TACAN offset navigation bugs fixed.
EHSD page bug fixes.
TACAN library enabled (5 TACAN stations data is loaded based on selected map).
EHSD Data page: TACAN information display is fixed.
Added training MIssion 15: dumb iron bombs

DCS MIG-19P by RAZBAM
Fixed Polish Skin

DCS Christen Eagle II by Magnitude 3 LLC
Resaved instant missions to fix texture errors on pilot harnesses.
DCS C-101 by AvioDev
Completed ES localization.
Several fixes to EN localization.
Updated CN localization.
Added synchronization of TARSYN and Flight Director to multicrew (EB only).

DCS AJS37 Viggen by Heatblur Simulations
Fixed issue with bombs in CCIP mode might not release if you used another mode prior.
Thrust reverser now kicks up snow.
Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging.
Fixed bomb solutions for CCIP and PLAN.
Fix to C++ assert warning when selecting cartridges that are created for another map.

DCS F/A-18C Hornet
Added on/off fuse on AGM-154C
AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
Added new single mission 'Patriot Express' for the Normandy map.
Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
Corrected collision model.
Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.

DCS UH-1H
Co-pilot flexi sight jitters when used with trackIR - fixed.

Flaming Cliffs
Su-27. FAB-250 loadouts changed to more realistic.

DCS F-14B by Heatblur Simulations
Fixed potential CTD when TCS scans an object without a 3D model
Fixed Jester doing only one action when asked to perform a series of actions of the same type
Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude
Fixed bad limiter input on fuel probe yaw moment
Fixed Jester radio tune and similar commands
Fix to Jester stuck in the TCS mode (no TID repeater bug)
Fixed CMS readiness not syncing properly in multicrew
Fix for the F-5 being displayed as 'U' on the RWR
Make time less relative (multiplayer clock fix)
Small fix to Jester missile detection
Fixed AI Wings swept forward on spawn
Adjusted AI oversweep collision model
Kneeling and launch bar fixes for the AI
Fixed nose gear strut collapsing on touchdown for the AI
Fixed broken gear animations
Retweaked some lights intensity
Potential fix to right engine not starting after damage bug
Reduced drag in turning situations
Reduced rudder roll power from 15-40 units AOA
Added more nose down at high ct with flaps up
Reduced pitch rate damping overall, but increased pitch rate damping with flaps
Reduced pitch with power effect at high Ct
Reduced drag vs pitch rate at high alpha
Tweaked pitch rate damper fade out at high AOA
Increased lift vs pitch rate
Added pitch acceleration based damping and AOA rate pitch damping
Added narrow limit on pitch rate damper and increased strength
Adjusted Phugoid Damping
Added slight extra nose down moment with power/flaps up
Fix to pitch oscillation induced blackout issue

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DCS 2.5.5. Open Beta Empty Open Beta Hotfix 2.5.5.33184

Post  Speed on Mon Jul 08, 2019 5:50 pm

Open Beta Hotfix 2.5.5.33184

DCS: Fw 190A-8 Introduced to Steam

DCS World
No parking available error on ships/FARPs - fixed.
ME. Restored working of the action "Sound to Country" in triggers.
Small water explosions from guns will not produce visible shock wave effect.
HUD filter doesn't works when droplets are visible - fixed.
Gun-sight Glass disappears with rain - fixed.
Aircraft AI will feel the rocking deck of the ship on landing.
Fixed cropped radio menu list.

DCS F/A-18C
Ground & Sea units received via datalink will not show as air contacts on the SA page.
BRU-41a sequencer fails to drop multi BDU-33 - fixed.
It is now possible to add negative elevation data on the HSI

Flaming Cliffs
Restored working of the switch route points or airfields LCtrl+~ combo.
DCS AJS-37 Viggen by Heatblure Simulations
Restored AGM-65 Maverick functionality.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.33552 Open Beta Update 17/07/19

Post  Speed on Wed Jul 17, 2019 9:17 am

DCS 2.5.5.33552

Introduced F/A-18C Aggressors BFM campaign by Maple Flag

DCS World
AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
Bug with misaligned yellow boxes in tutorial missions is fixed.
Corrected Stinger MANPADS guidance.
Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
Redesign of the Mission Editor MAP, SAT, ALT buttons in lower information bar.
Time setting fields restored in the AVI recording panel.
In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.

DCS F/A-18C
HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
Extending the landing gear after a belly landing will no longer cause an explosion.
Fixed loss of Gun use after firing off all Mavericks.
Zuni Rockets no longer pause after every 4 rockets.
Hydra Rockets no longer stop firing after 4 rockets.
PLID & STEP functions have been added to the SA Page - Currently WIP.
INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
Added wing fold function to auto start sequence.
Pilot kneeboard is now functional.
Corrected NVG graphics artifacts.

DCS Fw 190 A-8
Adjusted gun sight glass tint.
Increase/Decrease RPM Mouse Tips in wrong place was removed.
Control stick connectors and lamp intensity animation added.
Clock connectors and animation corrected.
Added animation for the CB covers.

Combined Arms
Units will no longer fire unless they have a direct line of sight to the commanded target.
Adjusted the sound volume of the Igla MANPAD.

DCS AV-8B N/A by RAZBAM
CTD when entering a new waypoint bug fix.
INS Stuck on invalid steerpoint bug fix.
EHSD not clearing after un-designating a target bug fix.
EHSD does not display range to waypoint bug fix.
EHSD Waypoint numbering corrected when using SEQ bug fix.
Kneeboard now displays the AWLS channel list.
RWR Codes updated to include J-11A and F-14B.

DCS M-2000c by RAZBAM
PCA/HUD logic modified.
Master Arm functionality modified.
MAGIC and CAN (AA guns) can only be selected by HOTAS.
Special modes switch functionality modified.
RWR Codes updated to include J-11A and F-14B.
Please see notes in ED Forums to learn about new PCA/HUD logic

DCS AJS-37 Viggen by Heatblur Simulations
Reduced probability Rb15s fired in random group mode will target the same ship.
Removed invalid error-warning in dcs.log output.

DCS A-10C
Corrected training missions. For mission progress the trigger wait for specified command (gun trigger 2nd position), so if user have re-assigned Space key, training mission will stuck. This action replaced with "Start Wait User Response"/"Stop Wait User Response" pair for all such cases.

DCS Yak-52
Some gauges appear to stay dark even in sunlight - fixed.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.34108 Open Beta Update 31/07/19

Post  Speed on Wed Jul 31, 2019 5:55 pm

DCS 2.5.5.34108

Supported new Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation

DCS World
Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data.
AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
Improved the AGM-84E Harpoon launch effects.
MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients.
MP. Serverlist: Fixed only 16 symbols being visible in the server player names.
MP. JTAC will now respond to all wingmen, not just the group lead.
Encyclopedia. Fixed KDO mod.40.
Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it.
Scripting Engine: Corrected Unit.getPosition() function.
Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking).
PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft.

DCS: F/A-18C
The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
Marking a target on the SA page with PLID now is shown correctly on the radar page.
Sharing PLID info in Multiplayer displayed correctly to and from donors.
STEP data now matches Radar Data for a selected target.
SA page STEP marker doesn't pass through all displayed contacts - fixed
SA page EXPAND option added
JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
Radar shows target as hostile even if DL and NTCR are turned off - fixed
MSI: donor HAFU not displayed on RADAR page - fixed
Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
Fixed disabling AUTO in mid-route could break AUTO sequence.
TDC movement now shuts off STEP.
Radar altimeter is now set correctly at zero before Hornet start-up.
Updated the Hornet Guide.
Fixed CTD when setting bomb interval.
After this Open Beta, the next big system to add will be the AGM-84D Harpoon anti-ship missile.

DCS: Bf-109K-4
Fixed the MW50 gauge animation.
Ammunition counters are now pre-set.
Ammunition counter dials now work with assigned axis.

DCS F-5E
Fixed odd yawing behavior over 300 knots.

DCS A-10C
A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.

DCS A-10A
Canopy glass at opened canopy removed

DCS Fw 190 D-9
Asymmetric loadouts are prohibited.
Fixed artificial horizon not being powered.

DCS Fw 190 A-8
Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.

DCS AV-8B N/A by RAZBAM
TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT).
Kneeboard update: Target points 1 to 4 display (WiP).

DCS M-2000c by RAZBAM
Disabled keyboard input file bug fix.
MAGIC Select/Visor Down bug fix.
MAGIC Select improved.
Specific HUD page for POL.
POL behaviour fixed.

DCS C-101 by AvioDev
Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC).
Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height).
GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative).
Partially fixed multicrew sync for canopies.

Campaigns
FA-18C Aggressors BFM Campaign by Maple Flag: Corrected Tanker speeds, altitudes, radios and TACANs. Updated documents to add tanker info.
DCS BS2 Republic: Minor changes in 05 mission
P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.34644 Open Beta Update 14/08/19

Post  Speed on Wed Aug 14, 2019 3:37 pm

DCS 2.5.5.34644 Open Beta

DCS World
AGM-154A now corrected for wind conditions
Increased draw distance of static objects to compare to AI/Player objects
Increased draw distances of Map objects
Kuznetsov carrier. The AI aircraft will takeoff with the “takeoff from ramp” (parking hot) type of start.
Su-34. Default payload with X-59M displayed incorrectly in simulation fixed.
DCS can be closed by pressing Close window in taskbar.
The render distance of the static objects in the optics devices is adjusted.
F10 map view will not show a small caliber shells.
ME. When you copy and paste a group with EPLRS tasking the group Id tied to the task will be changing.
SSE. world.getMarkPanels is returning correctly.
CAP-9M adjusted mass and drag index.
Logbook. Fixed A-A kills scoring issue.

DCS: F/A-18C
Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
TGP WIDE/NAR HOTAS command no longer changes MAV FOV when TGP is selected
FLIR - LTD/R - LST Key Assignments now available in Options
EXPAND will close when target is lost
EXPAND will not affect the Radar causing loss of targets
SCS Depress no longer controls Point/Area Track selection
Added Litening Pod to centerline station in single missions.
AIM9 boresight reticle restored.
Laser latch function works in different way randomly fixed.
AGM-65F will be possible to fire when if it's slaved by pod.
TGP Zoom will not controls Radar elevation in FLIR page.
Added input commands for FLIR, LTD/R, LST/NFLR switches.
Digital Map: electric circuit, TV screen condition for camera fixed.
Moving map fixed after GPS warmed up.

DCS: Fw 190 D-9
Turn indicator working again

DCS F-14B by Heatblur Simulations
Slightly increased G at which wing structural failure will occur
Adjusted pitch moments for flaps, speedbrake and power
Adjusted yaw damping with flaps down
Fixed wing sweep program indicator in bomb mode
Bomb mode now doesn't stick
ASH better handles spawn heading errors on carrier
Fixed INS drift due to DCS reporting different aircraft heading before and after spawn.
Fixed ASH wrong wind calculations, fixes bomb fall line inaccuracy at high wind speeds.
Installed anti-lag filter in the INS alignment routines - should reduce INS drift from lags.
Fixed afterburners being invisible - pending further improvement
Fixed invisible RIO DDD lights
Fixed invisible TID HCU lights

DCS C-101 by AvioDev
Fixed rear map box cover, now it doesn't open when activating rear canopy jettisoning lever.
Further work on multicrew sync for canopies, will be totally fixed in the next update.

DCS F-15C
Throttles step movement input commands will work.

DCS NS430
Better shadow bias and sampling.
Increased shadow map resolution on high option.
Optimizing bias for terrain shadow map.
Adaptive splitting of shadow cascade for camera near and cockpit view, optimized shadow map sampling.

DCS WWII Assets Pack
KDO.G.40 corrected.

Campaigns
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation. Corrected custom livery scripts of P-51D.
A-10C BFT Campaign by Maple Flag. Mission BFT09 - Updated pattern altitude trigger.
FC3: F-15C campaign. Added missing voice-over to mission 00. Adjusted success criteria for mission 03 to be less restrictive.

Known issues:
AGM-84D “Harpoon” in multiplayer flies with wrong trajectory
Trees shadows quality is degraded

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.34864 Open Beta update 21/08/19

Post  Speed on Wed Aug 21, 2019 3:21 pm

DCS 2.5.5.34864 Open Beta update

DCS World
ME: column width in units list saved between sessions
ME: read only mission doesn't corrupted now when user attempts to save them
Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode)

F/A-18C
FLIR polarity switch no more affects on Maverick picture
AGM-84D Harpoon network trajectory fixed

A-10C
Crash when user changed TAD profile after cold start fixed

DCS F-14B by Heatblur Simulations
Fixed black wings/TCS pod due to texture corruption

DCS AJS-37 Viggen by Heatblur Simulations
Fixed ARAK rocket pods causing destructive aircraft roll

DCS C-101 by AvioDev
Completed multicrew canopies synchronization (fixed pending bugs).
Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat).
Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only).
Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won't close completely) is visible now in other station (client or server).

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