DCS 2.5.5. Open Beta

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Post  Speed on Fri May 31, 2019 5:10 pm

DCS World Open Beta Update

Due to a third-party module not being quite ready in time to make the Open Beta 2.5.5 release this week, we have to push 2.5.5 to next Wednesday, 5 June. We apologize for the delay. We hope you will enjoy the Open Beta update that will include VR optimization for the Caucasus and Persian Gulf maps, as well as AGM-154 JSOW for the Hornet.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5. Open Beta Update 05/06/19

Post  Speed on Wed Jun 05, 2019 7:21 pm

Posted by Nine Line,

Just an update, to the update, the team is working through the night to work on the issues holding up the 2.5.5 update. Our goal is to have it out as soon as possible, and when we have a firm plan, we will let everyone know.

In the move to the 2.5.5 branch, the VR performance for the ED maps, unfortunately, did not transfer over correctly. The team is aware and will be working to move this optimization to 2.5.5 as soon as possible.

Also, please keep in mind that this is not a simple, normal update. This is a move to an all new branch which entails many complications.

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DCS 2.5.5. Open Beta Empty DCS Open Beta 06/06/19

Post  Speed on Thu Jun 06, 2019 3:46 pm

DCS Open Beta

Introduced DCS: Fw 190 A-8 by Eagle Dynamics

Multiplayer. Reworked network transport for better handling of a large number of units.

DCS World
ME. Corrected overlapping texts in the route panel.
Video rendering. Eliminated the memory leaks.
Corrected parachute animation during ejection from ground level.
AI aircraft taxi. Obstacle detour mechanism adjusted.
Add keybinding for "sound on/off" option to all ED modules.
Ground AI. Vehicles without moving turret will be rotate own hull for gun aiming.
Radio altimeter now detect ships. Flying over the ship, the radio altimeter will show the altitude to the deck, not to the sea surface.
ME. Fixed GUI Error when use task FAC for group placed from template.
MP. Timeout settings are now forced by the server, network speed setting is automatic.
Sound. New sonic boom effect.
China Asset Pack. Add ZBD-04A IFV.
AGM-88. Seeker suddenly changed target in flight - fixed.
Aircraft carrier landing lights now on when clouds > 9.
Fixed fog visibility calculation at 0 height.
Option for scaling font in radio menu and messages added to System options, Scale Option to change the font size of top left/right messages.

Flaming Cliffs 3
Su-27. Missing/damaged airbrake will do not work.
MiG-29. Addition of Chinese manual.
MiG-29C. Fixed failure of damper.

Yaw trim will not operates with Yaw SAS disengaged.

AI door gunner will not try to shoot through buildings to hit a target.

DCS Combined Arms
Vehicles gun position are now synchronous to the server and client.
Fixed rearm time for Hawk.
Added reload time stinger for M6 Linebacker.
Fixed ignoring of targets after reloading Hawk.
Fixed AI tank destroyer not turning hull for attack (WW2).
Fixed units driving through buildings.
Fixed different speed shells SPG on server and client (if player take control after AI fired on small distance).
Fixed incorrect aiming AI Strela-10 in some positions.

Corrections to Russian Early Access Hornet manual.
Fixed JDAM range circles are out of display area.
Hidden in ME units will not be visible on SA page.
HARMS now will not switch targets after launch.
AGM-88 rocket effects now properly aligned with model.
Updated and corrected radar warning receiver and HARM threat identification codes.
Note: in the following Open Beta for 12 June we plan to add the AGM-154A/C and Multi-Sensor Integration (MSI) for Latent Track While Scan (LTWS) mode. The targeting pod is in development with the goal of making it available by the end of June.

DCS MiG-21bis by Magnitude 3 LLC
Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication).
Improved inputs for ASP axis-based controls (rotaries).
Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based).
Improved reticle size scaling.
Fixed emergency jettison switches to being clickable.
Fixed flaps reset switch going under control box when pushed.
Fixed SOD mode knob rotation range.
Fixed SPS launch button.
Fixed white flood light knob rotation.
Fixed air pressure gauge bezel's UVs.
Added liveries' description.lua custom arg command for bort numbers.
Note: This is not the full major cockpit update. These small fixes are brought over from it for testing. These updates did not make the previous patch. We apologize for the inconvenience.

Kneeboard has been enabled
Bomb release order fixed
SITE bombsight enabled
Dashed lines for CCIP and SITE bombsight
HUD color fix
CCIP update (WiP); CCIP is now limited. Cross won't go below the HUD bottom.

Corrected G-suit parameter
Corrected AI FM min and max g limit
Corrected AI FM max range
Updated AI FM aerodynamic tables
Updated AI FM engine tables
Corrected damage shape name to actual file name and added wing damage shape
Corrected various engine related damage responses
Corrected various flight control related damage responses
Throttle logic corrected to design basic aircraft
Wheel braking effectiveness reduced to closer match data
UV Lights enabled
Instruments backlight enabled
Flood lights updated
All sights updated.
Sights depression control updated. Depression values now affects all sights modes even when caged

DCS C-101 by AvioDev
Fixed excessive aerodynamic drag of smoke system.
Added jettisoning disconnection functionality of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers of armament panel in the C-101CC.
Added weaponry fuses disconnection by means of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers in C-101CC.
Fixed some EB and CC cockpit labels which appeared blank in EN and ES localizations.
Fixed labels for breakers of weapons pylons outer, mid and inner (left wing are the lower. ones and right wing are the upper ones).
Fixed Squelch Switch label.
Fixed engine anti-ice push-button input.
Omitted video recorder inputs.
Fixed several duplicate input issues.
Updated CN localization.
Updated EN localization.
Completed ES localization.
Fixed Albedo of cockpit structure texture, EB only.

DCS AJS37 Viggen by Heatblur Simulations
Many new bindings added especially by integrating FunkyFranks bindings mod. Missing
bindings for some devices added and duplicate/red bindings corrected.
Fixed issue with Bx waypoints (and other special waypoints) not getting recognized as such
when loaded from custom cartridge.
Corrected RR bombing symbology on radar and Rb04 radar sight.
Fix so ring on radar now stays after a A1 SPA (M-recon) fix.
Slight accuracy improvement to bombing.

DCS F-14 Tomcat by Heatblur Simulations
Quickstart missions: Caucasus: Free Flight tanker orbit fixed, Persian Gulf: Alert 5 readded
Fixed Mak79 MK-83 loadout on right rear station.
Mission fixes (AI radio and triggers) with voice overs from forum user “beppe_goodoldrebel”: Bear Intercept, Iran Flogger Faceoff, Tomcat Meets Foxhound, MiG-28 Furball - thank you!
Fixed Iran Reactor Strike and Trench Run Reactor Strike missions (added target waypoints in target area)
Fixed M61 and AIM-9 tutorial missions
Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter”
Fixed SAMs engaging with multiple subsystems not triggering the launch warning when the missile guiding subsystem wasn't the first strongest lobe of the tracking subsystems.
RWR threat library changed to R9D4: added HAWK CWAR, Blindfire (BF) and Rapier launcher (RP).
Renamed TCS roughnet map
Added Fictional Chromecat Homage skin (“the developer’s delight”)
Added B-side for tape player
Enabled CRS selector in AWL/PCD
Fixed some flap input bugs
Fixed flap axis range
Fixed flaps blowback bug
Added AFCS SAS channel toggle switches
Fixed some more key binding categorizations
Fixed some command categorizations
Added close jester menu bindable command
Ensure SEAM LOCK lamp lights up in LTS test even without sidewinder present
Ensure COLLISION lamp is lit during LTS test
Fix typo in keybinds: Enviroment -> Environment
Added some inertia to the turn and slip ball
Rearranged Iceman relative heading menu entries
When fenced in, Jester uses CMS mode switch position selected from the menu
Fixed Jester menu category icon being displayed for disabled options
Fixed Jester close menu while incapacitated
Jester menu fixed in VR
Jester will no longer give lost lock callout during dogfights
Improved missile announcement logic for Jester
Jester was sent to a fast typing course - waypoint entering speed has been improved
INS GO NOW reworked - it displays the type of alignment which would be used with GO NOW.
GO NOW should enter AHRS/AM if COARSE alignment is not achieved (previously IMU/AM).
Jester will interrupt entering the waypoints and switch to INS when the requested alignment option is reached; he will continue entering the rest of the waypoints after "ready to taxi"
Fixed current waypoint initialization for missions with no waypoints set.
It should no longer require to select another waypoint before selecting WP1
Ensure STT lock is lost when radar is disabled
Added new auto tune test conditions
Fix for Jester being unable to re-align the INS after landing
Jester now sets correct ARC-182 modulation when using "Tune ATC"
Jester menu options can be selected with the ICS PTT when using 'OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)'.
When using "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)", the menu will hide only with a valid radio option selected or when the radio menu key is pressed again, but it won't hide with any PTT.
The minimum ICS volume exported to SRS is set to 0.2 - this emulates ability to communicate without intercom
Added custom viewport for Jester menu. Use "F14_JESTER_MENU" in your MonitorSetup file.
When "F14_JESTER_MENU" is not set, it defaults to "GU_MAIN_VIEWPORT"
Added special option to repeat RIO weapon type wheel on TID (VR readability vs realism.)
Added special option to require weapon selector press between OFF and GUN (disabled per default)
Corrected main menu sound files: fixes non looping soundtrack & black screen on exit
Added SUU-25 to RIO weapons roller
NEW: JESTER now uses RWS and ground stabilize if asked for.
Ground stab can auto recenter after a preselect time,
Jester can switch back to TWS automatically if needed
Jester uses wider scan pattern in RWS mode
Fixed radar pattern resetting to center in multiplayer/multicrew when changing modes
Some tweaks to phoenix PN and lofting params
Temporarily disabled automatic TWS MAN to AUTO mode change on phoenix launch pending TWS-AUTO final implementation
Ensure TWS missile tracking only goes to radar targets
Fix LZ showing on TID when vel vector is disabled on toggle button
Fixed countermeasures programs being initiated (one release pulse) with power set to OFF
Fix for time-to-impact not showing on TID for STT phoenix shots
Engine performance tuning
Fixed trim speed ramp-in
Adjusted pitch and phugoid damping
Adjusted rudder roll power at high AOA
Adjusted pitch with power effects
Adjusted drag in turning situations
Adjusted lift in turning situations
Adjust pitch trim ramp-in speed
Fixed nozzle position bug when losing oil pressure
Decreased max afterburner fuel flow above 55k feet
Added slight yaw moment due to fuel probe deployment
Fixed AP not being able to engage when using FFB stick
Known Issue: Afterburners are invisible.

DCS Ka-50 Black Shark
Inverted animation of rotors AoA by pedals.
ABRIS. Fixed insane calendar dates.

DCS P-51 Mustang
P-51D and TF-51D. Added provision for direct gear control, On and Off.

Corrected G-suit parameter.
Corrected AI FM min and max g limit.
Corrected AI FM max range.
Updated AI FM aerodynamic tables.
Updated AI FM engine tables.
Corrected damage shape name to actual file name and added wing damage shape.
Corrected various engine related damage responses.
Corrected various flight control related damage responses.
Throttle logic corrected to design basic aircraft.
Wheel braking effectiveness reduced to closer match data.
UV Lights enabled.
Instruments backlight enabled.
Flood lights updated - All sights updated.
ASP-5N Sight depression control updated. Depression values now affects all sights modes even when caged.
Cockpit knobs and dials will no longer spin forever.
Model altitude indicator and variometer behavior in transonic.
Stores failure, structural limits implemented.
Corrected timing for fuel starvation when inverted.
Added engine failure when below military power and at very high altitude.
Engine off induced drag behavior.
“Crime and Punishment” - 10 mission campaign by Baltic Dragon.

Spitfire IX The Big Show campaign by Reflected Simulations, revised the mission goals to ensure progression.

M-2000C Red Flag campaign by Baltic Dragon,
Mission 15: added safeguard for Gazelles - they will now be destroyed and won't break mission by getting damaged.

Memory of the Hero Campaign by Stone Sky.
Mission 10 - reworked trigger of helicopter disruption in the end of the mission.
Mission 12 - reworked the points system and the analysis of additional triggers in radiomenu F10.

Enemy Within 3.0 campaign by Baltic Dragon.
Mission 1: fixed an issue where MANPADS would fall through the roof into the building and be unable to shoot, thus blocking mission progress.

L-39 Kursant campaign.
Corrected mistakes in a mission briefings of stage 7.

A-10C AAT Campaign by Mapple Flag.
AAT10 - Changed loadout to use IR MAVs only.

A-10C TTQ Campaign by Mapple Flag.
TAC14 - Changed helicopter altitude to avoid tree crash.

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 14/06/19

Post  Speed on Fri Jun 14, 2019 9:03 am

DCS Open Beta

(Three significant upgrades to the Hornet this week - JSOW, BRU-55 smart-rack, MSI datalink/LTWS)

DCS World
ME. After deselecting a group, focus will not remain in last used text box.
F10 Map. Wrong indicated altitude fixed.
ME. Added support for 1024x1024 pixel briefing images.
Corrected shadows of external model from in-cockpit view, twice the size of before.
MP. Fixed bug that caused client missiles to go underground.
Dedicated server. Eliminated 100% core load with no-render mode. Added FPS limit to 120Hz by default.
Fixed DCS crash when players helicopter landed on ship
Fixed descent route after disembarking

DCS Christen Eagle II by Magnitude 3 LLC
Corrected description.luas for the missing texture of the harness.
Fixed ambient occlusion for the instrument panel.
Fixed the front pilot's patch alpha channel.

DCS Fw 190 A-8
Training mission texts. Fixed Dora reference in A8 startup.
Airspeed Indicator corrected.
Engine idle mode after start corrected.
Rounds fired are slightly left of the gun reticle - fixed.
Nevada Quick Start mission 'Range Target Strike' added

DCS F/A-18C Hornet
Updated French Hornet manual.
Incorrect TD box movement on HUD in LTWS mode fixed.
Added AGM-154A JSOW
Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode. (this means we must set IFF during Fence In procedure)
Added BRU-55A/A dual smart weapon rack.
Corrected LOFT mode for the AIM-7.
Fixed missing wing fold animation on net phantom

DCS Yak-52
Added new failure of flaps sounds.
Added bang to flaps mechanical failure.

DCS F-5E Tiger
Intercom crash fixed.

Spitfire IX The Big Show Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
CA Frontlines - Georgia Campaign. Added Chinese localisation.
P-51D Charnwood Campaign by B&W. Updated missions.
Spitfire IX Epsom Campaign by B&W. Updated missions and docs.

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 21/06/19

Post  Speed on Fri Jun 21, 2019 6:54 pm


DCS World
Fixed simulation hangs if your helicopter crashes with cargo still attached
Improved net synchronization of canopy animation.
ME. Corrected AI advanced actions behaviour when the coalition has been changed
Radio menu cutoff in VR has been fixed
Fixed F10 map coordinates having low precision in special mode
Sochi 761 kHz beacon is now correct on the F10 map
Multiplayer: Network protocol has changed
Map coordinates in status bar doesn't changes after format change until user moves mouse - fixed

UFC ALT Function is now fully functional:
- GPWS can be enabled/temporarily disabled
- Pull Up Cue (PUC) can be enabled/disabled
- Low Altitude Warning can be set.
- Radar Altimeter can be turned On/Off
- Selection of RADALT and GPS for Ground Level determination is enabled.

DCS: Black Shark 2
Fixed cockpit door slammed in closing

DCS: UH-1H Huey
Added cockpit door synchronization in multiplayer

DCS: Yak-52
Added canopy synchronization in the multiplayer

DCS: F/A-18C Hornet
Loft option on SMS page now works correctly for the AIM-7
Multi-Sensor Integration (MSI) added for LTWS radar submode
SA page declutter options added
HSI WPT coordinates format fixed for PRECISE mode
Game freeze in some Nevada missions fixed

DCS Fw 190 A-8
Prop Pitch Thumb Controls can now be assigned to a controller

DCS Bf 109 K-4
Added new missions for Caucasus map

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 03/07/19

Post  Speed on Wed Jul 03, 2019 8:59 am

DCS Open Beta

DCS World
Map coordinates in status bar doesn't change after format change until user moves mouse fixed.
Sound system. Reworked voice allocation to properly handle lots of close objects.
Options. Tooltips in cockpit will be set by local options, not server.
P-51D and Spitfire don't have a "Customized Cockpit options" - fixed.
Removed gigantic bow waves appear at maximum vessel speed.
ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed.
Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box).
ME. Cannot move wingmen position when set to ground start - fixed.
ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach.
Tunguska missile has no smoke trail - fixed.
Restored the models of Russian railroad cars.
Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface.

Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks)
Designating a target will save the position as a steerpoint (targetpoint)
Steerpoint navigation has been improved
Steerpoints (waypoint, mark point, target point) can now be designated as targets
Steerpoints and their offsets will change to a diamond if designated as targets
Steerpoint offset bug fixed
TACAN and TACAN offset navigation bugs fixed.
EHSD page bug fixes.
TACAN library enabled (5 TACAN stations data is loaded based on selected map).
EHSD Data page: TACAN information display is fixed.
Added training MIssion 15: dumb iron bombs

Fixed Polish Skin

DCS Christen Eagle II by Magnitude 3 LLC
Resaved instant missions to fix texture errors on pilot harnesses.
DCS C-101 by AvioDev
Completed ES localization.
Several fixes to EN localization.
Updated CN localization.
Added synchronization of TARSYN and Flight Director to multicrew (EB only).

DCS AJS37 Viggen by Heatblur Simulations
Fixed issue with bombs in CCIP mode might not release if you used another mode prior.
Thrust reverser now kicks up snow.
Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging.
Fixed bomb solutions for CCIP and PLAN.
Fix to C++ assert warning when selecting cartridges that are created for another map.

DCS F/A-18C Hornet
Added on/off fuse on AGM-154C
AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
Added new single mission 'Patriot Express' for the Normandy map.
Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
Corrected collision model.
Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.

Co-pilot flexi sight jitters when used with trackIR - fixed.

Flaming Cliffs
Su-27. FAB-250 loadouts changed to more realistic.

DCS F-14B by Heatblur Simulations
Fixed potential CTD when TCS scans an object without a 3D model
Fixed Jester doing only one action when asked to perform a series of actions of the same type
Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude
Fixed bad limiter input on fuel probe yaw moment
Fixed Jester radio tune and similar commands
Fix to Jester stuck in the TCS mode (no TID repeater bug)
Fixed CMS readiness not syncing properly in multicrew
Fix for the F-5 being displayed as 'U' on the RWR
Make time less relative (multiplayer clock fix)
Small fix to Jester missile detection
Fixed AI Wings swept forward on spawn
Adjusted AI oversweep collision model
Kneeling and launch bar fixes for the AI
Fixed nose gear strut collapsing on touchdown for the AI
Fixed broken gear animations
Retweaked some lights intensity
Potential fix to right engine not starting after damage bug
Reduced drag in turning situations
Reduced rudder roll power from 15-40 units AOA
Added more nose down at high ct with flaps up
Reduced pitch rate damping overall, but increased pitch rate damping with flaps
Reduced pitch with power effect at high Ct
Reduced drag vs pitch rate at high alpha
Tweaked pitch rate damper fade out at high AOA
Increased lift vs pitch rate
Added pitch acceleration based damping and AOA rate pitch damping
Added narrow limit on pitch rate damper and increased strength
Adjusted Phugoid Damping
Added slight extra nose down moment with power/flaps up
Fix to pitch oscillation induced blackout issue

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DCS 2.5.5. Open Beta Empty Open Beta Hotfix

Post  Speed on Mon Jul 08, 2019 5:50 pm

Open Beta Hotfix

DCS: Fw 190A-8 Introduced to Steam

DCS World
No parking available error on ships/FARPs - fixed.
ME. Restored working of the action "Sound to Country" in triggers.
Small water explosions from guns will not produce visible shock wave effect.
HUD filter doesn't works when droplets are visible - fixed.
Gun-sight Glass disappears with rain - fixed.
Aircraft AI will feel the rocking deck of the ship on landing.
Fixed cropped radio menu list.

Ground & Sea units received via datalink will not show as air contacts on the SA page.
BRU-41a sequencer fails to drop multi BDU-33 - fixed.
It is now possible to add negative elevation data on the HSI

Flaming Cliffs
Restored working of the switch route points or airfields LCtrl+~ combo.
DCS AJS-37 Viggen by Heatblure Simulations
Restored AGM-65 Maverick functionality.

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 17/07/19

Post  Speed on Wed Jul 17, 2019 9:17 am


Introduced F/A-18C Aggressors BFM campaign by Maple Flag

DCS World
AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
Bug with misaligned yellow boxes in tutorial missions is fixed.
Corrected Stinger MANPADS guidance.
Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
Redesign of the Mission Editor MAP, SAT, ALT buttons in lower information bar.
Time setting fields restored in the AVI recording panel.
In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.

HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
Extending the landing gear after a belly landing will no longer cause an explosion.
Fixed loss of Gun use after firing off all Mavericks.
Zuni Rockets no longer pause after every 4 rockets.
Hydra Rockets no longer stop firing after 4 rockets.
PLID & STEP functions have been added to the SA Page - Currently WIP.
INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
Added wing fold function to auto start sequence.
Pilot kneeboard is now functional.
Corrected NVG graphics artifacts.

DCS Fw 190 A-8
Adjusted gun sight glass tint.
Increase/Decrease RPM Mouse Tips in wrong place was removed.
Control stick connectors and lamp intensity animation added.
Clock connectors and animation corrected.
Added animation for the CB covers.

Combined Arms
Units will no longer fire unless they have a direct line of sight to the commanded target.
Adjusted the sound volume of the Igla MANPAD.

CTD when entering a new waypoint bug fix.
INS Stuck on invalid steerpoint bug fix.
EHSD not clearing after un-designating a target bug fix.
EHSD does not display range to waypoint bug fix.
EHSD Waypoint numbering corrected when using SEQ bug fix.
Kneeboard now displays the AWLS channel list.
RWR Codes updated to include J-11A and F-14B.

DCS M-2000c by RAZBAM
PCA/HUD logic modified.
Master Arm functionality modified.
MAGIC and CAN (AA guns) can only be selected by HOTAS.
Special modes switch functionality modified.
RWR Codes updated to include J-11A and F-14B.
Please see notes in ED Forums to learn about new PCA/HUD logic

DCS AJS-37 Viggen by Heatblur Simulations
Reduced probability Rb15s fired in random group mode will target the same ship.
Removed invalid error-warning in dcs.log output.

Corrected training missions. For mission progress the trigger wait for specified command (gun trigger 2nd position), so if user have re-assigned Space key, training mission will stuck. This action replaced with "Start Wait User Response"/"Stop Wait User Response" pair for all such cases.

DCS Yak-52
Some gauges appear to stay dark even in sunlight - fixed.

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 31/07/19

Post  Speed on Wed Jul 31, 2019 5:55 pm


Supported new Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation

DCS World
Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data.
AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
Improved the AGM-84E Harpoon launch effects.
MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients.
MP. Serverlist: Fixed only 16 symbols being visible in the server player names.
MP. JTAC will now respond to all wingmen, not just the group lead.
Encyclopedia. Fixed KDO mod.40.
Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it.
Scripting Engine: Corrected Unit.getPosition() function.
Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking).
PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft.

DCS: F/A-18C
The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
Marking a target on the SA page with PLID now is shown correctly on the radar page.
Sharing PLID info in Multiplayer displayed correctly to and from donors.
STEP data now matches Radar Data for a selected target.
SA page STEP marker doesn't pass through all displayed contacts - fixed
SA page EXPAND option added
JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
Radar shows target as hostile even if DL and NTCR are turned off - fixed
MSI: donor HAFU not displayed on RADAR page - fixed
Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
Fixed disabling AUTO in mid-route could break AUTO sequence.
TDC movement now shuts off STEP.
Radar altimeter is now set correctly at zero before Hornet start-up.
Updated the Hornet Guide.
Fixed CTD when setting bomb interval.
After this Open Beta, the next big system to add will be the AGM-84D Harpoon anti-ship missile.

DCS: Bf-109K-4
Fixed the MW50 gauge animation.
Ammunition counters are now pre-set.
Ammunition counter dials now work with assigned axis.

Fixed odd yawing behavior over 300 knots.

A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.

Canopy glass at opened canopy removed

DCS Fw 190 D-9
Asymmetric loadouts are prohibited.
Fixed artificial horizon not being powered.

DCS Fw 190 A-8
Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.

TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT).
Kneeboard update: Target points 1 to 4 display (WiP).

DCS M-2000c by RAZBAM
Disabled keyboard input file bug fix.
MAGIC Select/Visor Down bug fix.
MAGIC Select improved.
Specific HUD page for POL.
POL behaviour fixed.

DCS C-101 by AvioDev
Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC).
Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height).
GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative).
Partially fixed multicrew sync for canopies.

FA-18C Aggressors BFM Campaign by Maple Flag: Corrected Tanker speeds, altitudes, radios and TACANs. Updated documents to add tanker info.
DCS BS2 Republic: Minor changes in 05 mission
P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced.

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 14/08/19

Post  Speed on Wed Aug 14, 2019 3:37 pm

DCS Open Beta

DCS World
AGM-154A now corrected for wind conditions
Increased draw distance of static objects to compare to AI/Player objects
Increased draw distances of Map objects
Kuznetsov carrier. The AI aircraft will takeoff with the “takeoff from ramp” (parking hot) type of start.
Su-34. Default payload with X-59M displayed incorrectly in simulation fixed.
DCS can be closed by pressing Close window in taskbar.
The render distance of the static objects in the optics devices is adjusted.
F10 map view will not show a small caliber shells.
ME. When you copy and paste a group with EPLRS tasking the group Id tied to the task will be changing.
SSE. world.getMarkPanels is returning correctly.
CAP-9M adjusted mass and drag index.
Logbook. Fixed A-A kills scoring issue.

DCS: F/A-18C
Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
TGP WIDE/NAR HOTAS command no longer changes MAV FOV when TGP is selected
FLIR - LTD/R - LST Key Assignments now available in Options
EXPAND will close when target is lost
EXPAND will not affect the Radar causing loss of targets
SCS Depress no longer controls Point/Area Track selection
Added Litening Pod to centerline station in single missions.
AIM9 boresight reticle restored.
Laser latch function works in different way randomly fixed.
AGM-65F will be possible to fire when if it's slaved by pod.
TGP Zoom will not controls Radar elevation in FLIR page.
Added input commands for FLIR, LTD/R, LST/NFLR switches.
Digital Map: electric circuit, TV screen condition for camera fixed.
Moving map fixed after GPS warmed up.

DCS: Fw 190 D-9
Turn indicator working again

DCS F-14B by Heatblur Simulations
Slightly increased G at which wing structural failure will occur
Adjusted pitch moments for flaps, speedbrake and power
Adjusted yaw damping with flaps down
Fixed wing sweep program indicator in bomb mode
Bomb mode now doesn't stick
ASH better handles spawn heading errors on carrier
Fixed INS drift due to DCS reporting different aircraft heading before and after spawn.
Fixed ASH wrong wind calculations, fixes bomb fall line inaccuracy at high wind speeds.
Installed anti-lag filter in the INS alignment routines - should reduce INS drift from lags.
Fixed afterburners being invisible - pending further improvement
Fixed invisible RIO DDD lights
Fixed invisible TID HCU lights

DCS C-101 by AvioDev
Fixed rear map box cover, now it doesn't open when activating rear canopy jettisoning lever.
Further work on multicrew sync for canopies, will be totally fixed in the next update.

Throttles step movement input commands will work.

Better shadow bias and sampling.
Increased shadow map resolution on high option.
Optimizing bias for terrain shadow map.
Adaptive splitting of shadow cascade for camera near and cockpit view, optimized shadow map sampling.

DCS WWII Assets Pack
KDO.G.40 corrected.

Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation. Corrected custom livery scripts of P-51D.
A-10C BFT Campaign by Maple Flag. Mission BFT09 - Updated pattern altitude trigger.
FC3: F-15C campaign. Added missing voice-over to mission 00. Adjusted success criteria for mission 03 to be less restrictive.

Known issues:
AGM-84D “Harpoon” in multiplayer flies with wrong trajectory
Trees shadows quality is degraded

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DCS 2.5.5. Open Beta Empty DCS Open Beta update 21/08/19

Post  Speed on Wed Aug 21, 2019 3:21 pm

DCS Open Beta update

DCS World
ME: column width in units list saved between sessions
ME: read only mission doesn't corrupted now when user attempts to save them
Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode)

FLIR polarity switch no more affects on Maverick picture
AGM-84D Harpoon network trajectory fixed

Crash when user changed TAD profile after cold start fixed

DCS F-14B by Heatblur Simulations
Fixed black wings/TCS pod due to texture corruption

DCS AJS-37 Viggen by Heatblur Simulations
Fixed ARAK rocket pods causing destructive aircraft roll

DCS C-101 by AvioDev
Completed multicrew canopies synchronization (fixed pending bugs).
Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat).
Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only).
Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won't close completely) is visible now in other station (client or server).

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DCS 2.5.5. Open Beta Empty DCS 2.5.5. Open Beta F/A-18 C Hornet Early Access Manual

Post  Speed on Wed Aug 28, 2019 10:57 am

If you've not referred to the Early Access Manual for the F/A-18C Hornet in a while, it's worth taking a look at. The manual has been updated to reflect various new functions rolled out in the Open Beta updates. You can find it in the Doc folder within the Hornet folder. Updates include:

Changes for June 2019

The following sections have been added to the guide or significantly updated:

• TACAN Yard Stick
• HSI / DATA / A/C
• PRECISE Coordinate Entry
• LAT/LONG Option from HSI/DATA A/C
• Updated information on bomb fuzing
• Additional detail and images regarding AUTO bombing mode
• High drag bomb section
• Laser-guided bombing
• INS/GPS-guided bombing
• AGM-65F Maverick
• Bullseye and BRA Indications
• Latent Track While Scan (LTWS) Mode
• Multi-Sensor Integration (MSI)
• Single Track Target (STT)
• Datalink, Situational Awareness (SA) page, and IFF
• A/A Gun SIM Mode with FEDS
• AIM-9X
• FLOOD Mode
• JHMCS Updated

NOTE: An error appears in the graphic on page 215 describing the L&S Trackfile and DT2 Trackfile while in RWS LTWS mode. The HAFU descriptions are backwards.

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 04/09/19

Post  Speed on Wed Sep 04, 2019 5:10 pm


DCS World
ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles
URAL-4320T now takes damage as expected
Naval Units now have health bars on the F10 map
ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions.
Dedicated Server. Issues with -norender and AI not attacking now fixed.
ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed.
Corrected trees shadows.
In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed.
ME. Error when click on task Embarking, after changing infantry group - fixed.
ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed.
SSE. RAlt+J command will not breaks unit name of the object for the scripting engine.
SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed.
The spreading under fire of ground units - restored.
AI aircraft will not react to lock by undetectable optical systems.
Nose illumination lights don't longer illuminate the nose - fixed.
F10 map. The names of enemy airfields will not float away in the Fog of War mode.
MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed.
ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed.
ME. Error when trying to delete cloned task - fixed.

DCS F/A-18C Hornet
JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
Weapon Programming no longer retained after the aircraft is shut down
Auto-bombing no longer affected by unselected waypoint altitude
AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
AGM-65 FOV can be changed even when not selected.
Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.

DCS MiG-21bis by Magnitude 3 LLC
Adjusted alpha channel for afterburner flame effects. (WIP)
Added missing floodlights.
Corrected directional sounds
Increased volume of external engine sound.

DCS Christen Eagle II by Magnitude 3 LLC
Decreased volume of structural stress sounds.
Corrected error from having the module show up twice in the mission editor.

DCS F-14 Tomcat by Heatblur Simulations
NEW: JESTER can now tune radar elevation for a specific distance and altitude
Added JESTER Elevation Menu
Adjusted trim speed
Adjusted pitch damping
Adjusted power at low speeds
Adjusted Speedbrake drag
Adjusted pitch moment with gear and flaps
Adjusted High AOA buffeting to start at higher alpha
Fixed VF-24 Livery
Gave JESTER a bit more trust in his pilot, adjusted his eject criteria
Fixed swapped x and y in map markers, will work with JESTER again
Fixed possible right engine flameout bug on in-air respawn
Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs”
Added SP and COOP (2 Crews) version of Watching the Devildog
More Tweaking to Afterburners (which remain WIP)

Weapons System Command enabled.
Radar search behavior updated to simulate real radar:
Radar antenna in TWS will not follow locked target.
Contact icons can disappear if they are not inside the radar sweep.
Contact icons now display on which bar they are located.
Following keybinds are modified:
Special Modes FWD to Weapons SystemCMD FWD
Special Modes AFT to Weapons SystemCMD AFT
Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress
Updated Mission 06 of the campaign:
- fixed the AI flight lead behaviour. He will now drop bombs from the
- south and return to the anchor point.
- fixed rare problem with the AI flight lead not taxiing.

Full set of 20 training missions made by Baltic Dragon is now available.

DCS C-101 by AvioDev
Added cockpit lighting synchronization in multicrew.
Fixed anti-collision light that could be off disregarding cockpit switch position at hot start.
Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer.
Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew.
Radioaltimeter DH light will not illuminate now above 2000 ft.
Added wing condensation effect.
Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc).

DCS Su-27
Corrected Su-27 training mission "Internal 30 mm Cannon".

DCS Spitfire IX
Added german Spitfire flight manual
Sun glare issues fixed

Combat Mix set as default munition mix for cannon.
Added interface for assignment of default AMMO type.

F-15C: The Georgian War campaign by Baltic Dragon:
- M10: Adjusted windsock position to prevent interference with AI flights.
- M11: Adjusted windsock position to prevent interference with AI flights.
- M12: Prevented Flanker despawning after landing from triggering an ROE violation.
- M14: Adjusted trigger logic to allow player to escape ambush without being fired upon.
F-15C Aggressors BFM Campaign by Maple Flag
- Corrected Tanker speeds, altitudes, radios and TACANs
- Updated documents to add tanker info
- Corrected some voice over triggers to stop overlaps

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DCS 2.5.5. Open Beta Empty DCS Open Beta Update 2019-10-03

Post  Speed on Thu Oct 03, 2019 4:30 pm

DCS Open Beta

Added new DCS: F-16C Viper support.

DCS World
Carrier aircraft bouncing when landing at an airfield should now be fixed
FLAK 38 no longer using Russian Ammo
ME. Corrected some tabs that was not disappearing after unit removing.
AI Helicopters. Fixed rolling-off runway in some cases.
ME. Fixed error when you сlick on task WW2: Big Formation (or Escort) in some cases.
AI Aircraft. Aerobatic task will work even on the end waypoint.
ME. Incorrect waypoint switch in the Switch Waypoint task fixed.
AI ships. Ship smoke will not be visible before ship activation.
ME. Payloads. When editing someone else's mission, the request to save the payload will be only once (not infinite).
Fixed process of randomization that causes the incorrect replay of tracks.
MP. Triggers. MP client will not ignore the time set for messages by mission design.
ME. GUI Error when click on airplane group after type change fixed.
Aircraft explodes after landing when started from carrier after rearming fixed.
AI helicopter. Corrected the contact model when player take control of AI helicopter landed on the sea-shelf platform. Helicopter will not sink into platform.
WMR VR Corrected cross eye effect.
GUI Error when use Template with disabled module fixed.
AI Tanker has no lights on for refuelling in moonlight night - fixed.
Helicopter AI taking off from hold position instead of runway on Kobuleti airfield - fixed.
MP. There is a current issue that has been affecting the Hornet, and now the F-14 in multiplayer, users are reporting seeing these aircraft bouncing at times, like many hundreds of feet above and below the surface or carrier deck - fixed.
Ground AI. Manpads will not try to shoot through buildings.
AI Aircraft detecting optical locks - fixed again.
ME. GUI Error when you try to open task Embarking - fixed.
MP. Carrier. AI Using carrier Blast deflector not sync'd with clients - fixed.
ME. Custom payload is not saved for next session - fixed.
ME. GUI Error when click on task Embarking after use Static template - fixed.
ME. Bullseye coordinates reversed - fixed.
MP. Dedicated Server. Trigger END MISSION has no effect - fixed.

DCS: F/A-18C
Harpoon Options now refresh properly when switching to new station after launching missile.
Harpoon POP maneuver implemented now.
Updated Russian manual.
Fire control application now calculates wind for rockets.
Changing laser code for GBU changes code for AGM-65E if carried - fixed.

Fixed sequence of rockets firing.

DCS C-101 by AvioDev
DH light will not illuminate now, when triggered, if secondary DC bus is not powered or RAD ALT CB is pulled.
Added radio altimeter switch functionality.
Added canopy fracturing lever functionality and effects (depressurization, visual effect and sound).
C-101CC main altimeter baro setting synchronization in multicrew: the rear cockpit main altimeter uses the forward cockpit altimeter pressure setting.
C-101EB VHF radio (ARC-134) multicrew synchronization implemented.
Added explosive depressurization to Mission Editor failures.
Several fixes regarding canopies functionality both in multicrew and in single player.
Corrected radio altimeter name in ES localization (Radioaltímetro <-> CC Radioaltímetro).
Added depressurization due to damage of front or rear canopies.
Improved fractured canopy model and texture of cockpit view.
Cabin will depressurize now when ejecting.
Fixed binding to keyboard and HOTAS of ARC-164 UHF radio knobs and switches.
Added IFF Reply Test Lamp and IFF Test Light control inputs, which were missing.
Fixed Standby Horizon Pitch Reference Adjust binding to keyboard and HOTAS.
Added hypoxia (oxygen starvation) effect.
Added ARC-164 (C-101EB UHF radio) multicrew synchronization.
Cockpit labels are now readable when using low textures option (increased resolution).
Fixed binding to keyboard and joystick of ARC-134 (C-101EB VHF radio) knobs and switches.
Fixed binding to keyboard and joystick of C-101CC V/TVU-740 radio knobs and switches.
Implemented binding to keyboard and joystick of console and instrument lights dimmers.
Implemented binding to keyboard and joystick of cabin temperature control.
Implemented binding to keyboard and joystick of intercom knobs and dials for C-101EB and C-101CC.

DCS F-14B by Heatblur Simulations
Add bindable toggles for AFCS panel
Add bindable toggles for Pilot Display Control Panel (PDCP)
Add correct default axis assignments for Thrustmaster TPR pedals
Ignore STAB switch in all radar PD modes (always earth stabilized in PD)
Fix radar altimeter aural warning remaining on forever when fix is lost while it was on
Reduced radar altimeter inaccuracy over water
Radar altimeter accuracy now also depends on the depth of water; it is more accurate over shallow water
Improved trimmer behavior
A/G impact point solution over water jitters less now (this affected rockets the most)
Fixed INS confusing spawn position if 2nd ship was too close to the carrier
Fixed TTG on dest not working if dest was left of the nose
Fixed being unable to detect small RCS aircraft
Fix not correctly identifying aircraft carrier when on deck in a tight battlegroup
Added CAP-9M/CATM-9 to allowable stores
Updated mission fail trigger logic for Quickstart “Watching the Devildog - Laser Guided Bombs”
Updated mission fail trigger logic for “Watching the Devildog” SP and Coop versions
Further tweaking of pitch moment with flaps
Further tweaking of pitch damping
Improvements to flight model testing systems

VTH Radar elevation bar is now visible only in BA2 and BAH modes
Fix for MAG unlock, slaved and not
Radar TWS heading arrow fixed
RDI lock ranges changes for all close combat modes
Mag lock triangle resized to match radar square
VTB colors changed to match real one
RDI contacts detection fix when exiting from close combat modes
WSC AG memorize feature fix, now will save PCA/AG setting and will reset hud to NAV
Fix for CNM Neutral (PCA) when pressed in close combat modes.
RDI in TWS will now have a single bar tracking
BA2 re enabled as next to BAH
Radar unlock available only via WSC depress
TDC position and radar range doesn't reset after unlock or close combat modes exit

M-2000C Red Flag Campaign by Baltic Dragon. Mission 7: fixed issue with AI flights not following player.
Worlds Apart 2026 Campaign by Low Level Heaven. All missions updated with bug fixes and improvements.
Mi-8 Oilfield: Fixed crash of Mi-26 at start of the 5th mission. Removed AI Yak-40 that collides with Mi-26 in 1th mission.

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