DCS 2.5.5. Open Beta

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DCS 2.5.5. Open Beta Empty DCS 2.5.5. Open Beta

Post  Speed on Fri May 31, 2019 5:10 pm

DCS World Open Beta Update

Due to a third-party module not being quite ready in time to make the Open Beta 2.5.5 release this week, we have to push 2.5.5 to next Wednesday, 5 June. We apologize for the delay. We hope you will enjoy the Open Beta update that will include VR optimization for the Caucasus and Persian Gulf maps, as well as AGM-154 JSOW for the Hornet.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5. Open Beta Update 05/06/19

Post  Speed on Wed Jun 05, 2019 7:21 pm

Posted by Nine Line,

Just an update, to the update, the team is working through the night to work on the issues holding up the 2.5.5 update. Our goal is to have it out as soon as possible, and when we have a firm plan, we will let everyone know.

In the move to the 2.5.5 branch, the VR performance for the ED maps, unfortunately, did not transfer over correctly. The team is aware and will be working to move this optimization to 2.5.5 as soon as possible.

Also, please keep in mind that this is not a simple, normal update. This is a move to an all new branch which entails many complications.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.31917 Open Beta 06/06/19

Post  Speed on Thu Jun 06, 2019 3:46 pm

DCS 2.5.5.31917 Open Beta

Introduced DCS: Fw 190 A-8 by Eagle Dynamics

Multiplayer. Reworked network transport for better handling of a large number of units.

DCS World
ME. Corrected overlapping texts in the route panel.
Video rendering. Eliminated the memory leaks.
Corrected parachute animation during ejection from ground level.
AI aircraft taxi. Obstacle detour mechanism adjusted.
Add keybinding for "sound on/off" option to all ED modules.
Ground AI. Vehicles without moving turret will be rotate own hull for gun aiming.
Radio altimeter now detect ships. Flying over the ship, the radio altimeter will show the altitude to the deck, not to the sea surface.
ME. Fixed GUI Error when use task FAC for group placed from template.
MP. Timeout settings are now forced by the server, network speed setting is automatic.
Sound. New sonic boom effect.
China Asset Pack. Add ZBD-04A IFV.
AGM-88. Seeker suddenly changed target in flight - fixed.
Aircraft carrier landing lights now on when clouds > 9.
Fixed fog visibility calculation at 0 height.
Option for scaling font in radio menu and messages added to System options, Scale Option to change the font size of top left/right messages.

Flaming Cliffs 3
Su-27. Missing/damaged airbrake will do not work.
MiG-29. Addition of Chinese manual.
MiG-29C. Fixed failure of damper.

DCS A-10C
Yaw trim will not operates with Yaw SAS disengaged.

DCS UH-1H
AI door gunner will not try to shoot through buildings to hit a target.

DCS Combined Arms
Vehicles gun position are now synchronous to the server and client.
Fixed rearm time for Hawk.
Added reload time stinger for M6 Linebacker.
Fixed ignoring of targets after reloading Hawk.
Fixed AI tank destroyer not turning hull for attack (WW2).
Fixed units driving through buildings.
Fixed different speed shells SPG on server and client (if player take control after AI fired on small distance).
Fixed incorrect aiming AI Strela-10 in some positions.

DCS F/A-18C
Corrections to Russian Early Access Hornet manual.
Fixed JDAM range circles are out of display area.
Hidden in ME units will not be visible on SA page.
HARMS now will not switch targets after launch.
AGM-88 rocket effects now properly aligned with model.
Updated and corrected radar warning receiver and HARM threat identification codes.
Note: in the following Open Beta for 12 June we plan to add the AGM-154A/C and Multi-Sensor Integration (MSI) for Latent Track While Scan (LTWS) mode. The targeting pod is in development with the goal of making it available by the end of June.

DCS MiG-21bis by Magnitude 3 LLC
Fixed distance indication for gun in radar mode (distance must be equal or less than 2000m for indication).
Improved inputs for ASP axis-based controls (rotaries).
Improved ASP LAUNCH light logic when attacking radar-locked targets (airborne or ground based).
Improved reticle size scaling.
Fixed emergency jettison switches to being clickable.
Fixed flaps reset switch going under control box when pushed.
Fixed SOD mode knob rotation range.
Fixed SPS launch button.
Fixed white flood light knob rotation.
Fixed air pressure gauge bezel's UVs.
Added liveries' description.lua custom arg command for bort numbers.
Note: This is not the full major cockpit update. These small fixes are brought over from it for testing. These updates did not make the previous patch. We apologize for the inconvenience.

DCS AV-8B by RAZBAM
Kneeboard has been enabled
Bomb release order fixed
SITE bombsight enabled
Dashed lines for CCIP and SITE bombsight
HUD color fix
CCIP update (WiP); CCIP is now limited. Cross won't go below the HUD bottom.

DCS MIG-19 by RAZBAM
Corrected G-suit parameter
Corrected AI FM min and max g limit
Corrected AI FM max range
Updated AI FM aerodynamic tables
Updated AI FM engine tables
Corrected damage shape name to actual file name and added wing damage shape
Corrected various engine related damage responses
Corrected various flight control related damage responses
Throttle logic corrected to design basic aircraft
Wheel braking effectiveness reduced to closer match data
UV Lights enabled
Instruments backlight enabled
Flood lights updated
All sights updated.
Sights depression control updated. Depression values now affects all sights modes even when caged

DCS C-101 by AvioDev
Fixed excessive aerodynamic drag of smoke system.
Added jettisoning disconnection functionality of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers of armament panel in the C-101CC.
Added weaponry fuses disconnection by means of PYLONS and TOTAL. EJECTION-SELECTION circuit breakers in C-101CC.
Fixed some EB and CC cockpit labels which appeared blank in EN and ES localizations.
Fixed labels for breakers of weapons pylons outer, mid and inner (left wing are the lower. ones and right wing are the upper ones).
Fixed Squelch Switch label.
Fixed engine anti-ice push-button input.
Omitted video recorder inputs.
Fixed several duplicate input issues.
Updated CN localization.
Updated EN localization.
Completed ES localization.
Fixed Albedo of cockpit structure texture, EB only.

DCS AJS37 Viggen by Heatblur Simulations
Many new bindings added especially by integrating FunkyFranks bindings mod. Missing
bindings for some devices added and duplicate/red bindings corrected.
Fixed issue with Bx waypoints (and other special waypoints) not getting recognized as such
when loaded from custom cartridge.
Corrected RR bombing symbology on radar and Rb04 radar sight.
Fix so ring on radar now stays after a A1 SPA (M-recon) fix.
Slight accuracy improvement to bombing.

DCS F-14 Tomcat by Heatblur Simulations
Quickstart missions: Caucasus: Free Flight tanker orbit fixed, Persian Gulf: Alert 5 readded
Fixed Mak79 MK-83 loadout on right rear station.
Mission fixes (AI radio and triggers) with voice overs from forum user “beppe_goodoldrebel”: Bear Intercept, Iran Flogger Faceoff, Tomcat Meets Foxhound, MiG-28 Furball - thank you!
Fixed Iran Reactor Strike and Trench Run Reactor Strike missions (added target waypoints in target area)
Fixed M61 and AIM-9 tutorial missions
Added SP and COOP missions “Operation Timber - Paving the Way” and “Night Hunter”
Fixed SAMs engaging with multiple subsystems not triggering the launch warning when the missile guiding subsystem wasn't the first strongest lobe of the tracking subsystems.
RWR threat library changed to R9D4: added HAWK CWAR, Blindfire (BF) and Rapier launcher (RP).
Renamed TCS roughnet map
Added Fictional Chromecat Homage skin (“the developer’s delight”)
Added B-side for tape player
Enabled CRS selector in AWL/PCD
Fixed some flap input bugs
Fixed flap axis range
Fixed flaps blowback bug
Added AFCS SAS channel toggle switches
Fixed some more key binding categorizations
Fixed some command categorizations
Added close jester menu bindable command
Ensure SEAM LOCK lamp lights up in LTS test even without sidewinder present
Ensure COLLISION lamp is lit during LTS test
Fix typo in keybinds: Enviroment -> Environment
Added some inertia to the turn and slip ball
Rearranged Iceman relative heading menu entries
When fenced in, Jester uses CMS mode switch position selected from the menu
Fixed Jester menu category icon being displayed for disabled options
Fixed Jester close menu while incapacitated
Jester menu fixed in VR
Jester will no longer give lost lock callout during dogfights
Improved missile announcement logic for Jester
Jester was sent to a fast typing course - waypoint entering speed has been improved
INS GO NOW reworked - it displays the type of alignment which would be used with GO NOW.
GO NOW should enter AHRS/AM if COARSE alignment is not achieved (previously IMU/AM).
Jester will interrupt entering the waypoints and switch to INS when the requested alignment option is reached; he will continue entering the rest of the waypoints after "ready to taxi"
Fixed current waypoint initialization for missions with no waypoints set.
It should no longer require to select another waypoint before selecting WP1
Ensure STT lock is lost when radar is disabled
Added new auto tune test conditions
Fix for Jester being unable to re-align the INS after landing
Jester now sets correct ARC-182 modulation when using "Tune ATC"
Jester menu options can be selected with the ICS PTT when using 'OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)'.
When using "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT (SRS PRIORITY)", the menu will hide only with a valid radio option selected or when the radio menu key is pressed again, but it won't hide with any PTT.
The minimum ICS volume exported to SRS is set to 0.2 - this emulates ability to communicate without intercom
Added custom viewport for Jester menu. Use "F14_JESTER_MENU" in your MonitorSetup file.
When "F14_JESTER_MENU" is not set, it defaults to "GU_MAIN_VIEWPORT"
Added special option to repeat RIO weapon type wheel on TID (VR readability vs realism.)
Added special option to require weapon selector press between OFF and GUN (disabled per default)
Corrected main menu sound files: fixes non looping soundtrack & black screen on exit
Added SUU-25 to RIO weapons roller
NEW: JESTER now uses RWS and ground stabilize if asked for.
Ground stab can auto recenter after a preselect time,
Jester can switch back to TWS automatically if needed
Jester uses wider scan pattern in RWS mode
Fixed radar pattern resetting to center in multiplayer/multicrew when changing modes
Some tweaks to phoenix PN and lofting params
Temporarily disabled automatic TWS MAN to AUTO mode change on phoenix launch pending TWS-AUTO final implementation
Ensure TWS missile tracking only goes to radar targets
Fix LZ showing on TID when vel vector is disabled on toggle button
Fixed countermeasures programs being initiated (one release pulse) with power set to OFF
Fix for time-to-impact not showing on TID for STT phoenix shots
Engine performance tuning
Fixed trim speed ramp-in
Adjusted pitch and phugoid damping
Adjusted rudder roll power at high AOA
Adjusted pitch with power effects
Adjusted drag in turning situations
Adjusted lift in turning situations
Adjust pitch trim ramp-in speed
Fixed nozzle position bug when losing oil pressure
Decreased max afterburner fuel flow above 55k feet
Added slight yaw moment due to fuel probe deployment
Fixed AP not being able to engage when using FFB stick
Known Issue: Afterburners are invisible.

DCS Ka-50 Black Shark
Inverted animation of rotors AoA by pedals.
ABRIS. Fixed insane calendar dates.

DCS P-51 Mustang
P-51D and TF-51D. Added provision for direct gear control, On and Off.

DCS MIG-19 by RAZBAM
Corrected G-suit parameter.
Corrected AI FM min and max g limit.
Corrected AI FM max range.
Updated AI FM aerodynamic tables.
Updated AI FM engine tables.
Corrected damage shape name to actual file name and added wing damage shape.
Corrected various engine related damage responses.
Corrected various flight control related damage responses.
Throttle logic corrected to design basic aircraft.
Wheel braking effectiveness reduced to closer match data.
UV Lights enabled.
Instruments backlight enabled.
Flood lights updated - All sights updated.
ASP-5N Sight depression control updated. Depression values now affects all sights modes even when caged.
Cockpit knobs and dials will no longer spin forever.
Model altitude indicator and variometer behavior in transonic.
Stores failure, structural limits implemented.
Corrected timing for fuel starvation when inverted.
Added engine failure when below military power and at very high altitude.
Engine off induced drag behavior.
“Crime and Punishment” - 10 mission campaign by Baltic Dragon.

Campaigns
Spitfire IX The Big Show campaign by Reflected Simulations, revised the mission goals to ensure progression.

M-2000C Red Flag campaign by Baltic Dragon,
Mission 15: added safeguard for Gazelles - they will now be destroyed and won't break mission by getting damaged.

Memory of the Hero Campaign by Stone Sky.
Mission 10 - reworked trigger of helicopter disruption in the end of the mission.
Mission 12 - reworked the points system and the analysis of additional triggers in radiomenu F10.

Enemy Within 3.0 campaign by Baltic Dragon.
Mission 1: fixed an issue where MANPADS would fall through the roof into the building and be unable to shoot, thus blocking mission progress.

L-39 Kursant campaign.
Corrected mistakes in a mission briefings of stage 7.

A-10C AAT Campaign by Mapple Flag.
AAT10 - Changed loadout to use IR MAVs only.

A-10C TTQ Campaign by Mapple Flag.
TAC14 - Changed helicopter altitude to avoid tree crash.

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DCS 2.5.5. Open Beta Empty DCS 2.5.5.32299 Open Beta Update 14/06/19

Post  Speed on Fri Jun 14, 2019 9:03 am

DCS 2.5.5.32299 Open Beta

(Three significant upgrades to the Hornet this week - JSOW, BRU-55 smart-rack, MSI datalink/LTWS)

DCS World
ME. After deselecting a group, focus will not remain in last used text box.
F10 Map. Wrong indicated altitude fixed.
ME. Added support for 1024x1024 pixel briefing images.
Corrected shadows of external model from in-cockpit view, twice the size of before.
MP. Fixed bug that caused client missiles to go underground.
Dedicated server. Eliminated 100% core load with no-render mode. Added FPS limit to 120Hz by default.
Fixed DCS crash when players helicopter landed on ship
Fixed descent route after disembarking

DCS Christen Eagle II by Magnitude 3 LLC
Corrected description.luas for the missing texture of the harness.
Fixed ambient occlusion for the instrument panel.
Fixed the front pilot's patch alpha channel.

DCS Fw 190 A-8
Training mission texts. Fixed Dora reference in A8 startup.
Airspeed Indicator corrected.
Engine idle mode after start corrected.
Rounds fired are slightly left of the gun reticle - fixed.
Nevada Quick Start mission 'Range Target Strike' added

DCS F/A-18C Hornet
Updated French Hornet manual.
Incorrect TD box movement on HUD in LTWS mode fixed.
Added AGM-154A JSOW
Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode. (this means we must set IFF during Fence In procedure)
Added BRU-55A/A dual smart weapon rack.
 https://fas.org/man/dod-101/sys/ac/equip/bru-57.htm
Corrected LOFT mode for the AIM-7.
Fixed missing wing fold animation on net phantom

DCS Yak-52
Added new failure of flaps sounds.
Added bang to flaps mechanical failure.

DCS F-5E Tiger
Intercom crash fixed.

Campaigns
Spitfire IX The Big Show Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
CA Frontlines - Georgia Campaign. Added Chinese localisation.
P-51D Charnwood Campaign by B&W. Updated missions.
Spitfire IX Epsom Campaign by B&W. Updated missions and docs.

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